Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
XHSI (eXternal High-resolution Simulator Instruments) is an add-on for the X-Plane flight simulator. It displays the PFD, ND, EICAS, Flaps and Gear indicator, Clock/Chronometer, etc... in separate windows. In general, the instruments can be displayed in B737-NG or A320 style.
QMC2 is a Qt based multi-platform GUI front end for MAME
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
INSTEAD - Simple Text Adventure Interpreter.
INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
A merge of the original Visual Boy Advance forks
Project has moved to https://github.com/visualboyadvance-m/visualboyadvance-m
JudoShiai is a set of programs that help to organize a judo tournament.
This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick, keyboard-to-joystick). If you are a beginner in device drivers you can take this code and enhance it to support more (or less) axes, buttons or POVs.
RTS game with the theme of Strategy by Design
You command the forces of “The Project” in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers a full campaign with optional (but strongly recommended!), videos, battle against four factions, multi-player and single-player skirmish modes, and an extensive tech tree and a full unit designer. Multi-player is also cross-platform, battle your friends with any OS, Windows, Linux or Mac, it all works seamlessly! We also offer 100% portable Windows builds, take the game and install it anywhere! Our source repo is now at https://github.com/Warzone2100/warzone2100 If you are using linux, and want a .deb, then please get the latest version available from http://www.playdeb.net/app/Warzone2100 (They are not affliated with us, but they do have the latest builds!) Warzone 2100 works on both 32 & 64 bit Windows Vista or higher, 32 or 64 bit Linux, 32 or 64 bit Macs.
A realistic fork of Red Eclipse!
Real Eclipse is a fork of Red Eclipse to make it modern, whereas Red Eclipse is futuristic.
0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
SmartPropoPlus - Turning your R/C transmitter into a Flight Simulator Joystick
Project moved here: http://server.tux-droid.eu
And FPS made with ioquake3.
STG Game. To feature Touhou Characters. To feature procedural generation via Music selection.
Pong redo for 2009 with power ups and other fun goodies
3D Game Engine
Cross platform 3D game engine based on OpenGL and C++
Xinmapper, input mapping software for the Xbox 360 controller. Allows mapping of controller input to simulated keyboard and mouse input. Windows only supported.
Angry Birds Space
This is the Offical Angry Birds space game by Rovio. This game is usually priced at $5.00. But mine you can get it for free. This is a full version. You get the download with a patch and a serial key. Download faster and download it before August 1st. After this date this download will not be available at this website. But, if you have downloaded this before you will be able to play it continously forever even after this date! Thanks for the downloaders. Please send your messages to: email@example.com
Web browser plug-in for hosting real 3D on the websites. More at: http://geta3d.com
A recreation of the "The Elder Scrolls III: Morrowind" engine with plans to add support for multiplayer along with upgraded graphics, physics, and AI.
Xfire skin creator is a program to allow people to create Xfire skins easily and without the hassle of creating them themselves.
Play Chess! Editor more included
Sconvolt is a cross-platform chess program by Orest Sota, it is written in C++ with the allegro programming libraries 5, Works on Windows and Linux