OSI-Approved Open Source (175)
- GNU General Public License version 2.0 (114)
- BSD License (31)
- GNU General Public License version 3.0 (13)
- GNU Library or Lesser General Public License version 2.0 (9)
- zlib/libpng License (6)
- MIT License (4)
- Academic Free License (2)
- Artistic License (2)
- Adaptive Public License (1)
- Apache License V2.0 (1)
- Apple Public Source License (1)
- Common Development and Distribution License (1)
- Common Public Attribution License 1.0 (1)
- Common Public License 1.0 (1)
- GNU Library or Lesser General Public License version 3.0 (1)
- Other License (8)
- Creative Commons Attribution License (6)
- Public Domain (4)
- Grouping and Descriptive Categories (190)
- Mac (190)
- Linux (183)
- BSD (179)
- Windows (140)
- Modern (128)
- Other Operating Systems (31)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Console-based Games
- Flight simulator
- Game development framework
This project is a continuation of the Rivers of Mud project. The codebase has been brought up to date and compiles cleanly on FreeBSD 8.0. Plans for the future include moving the mud to a MySQL database, and inserting additional code to manage it.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Links two to four Microsoft XBoxen in a cross-platform, fake system link in order to allow a free medium for multiplayer gamers over the internet.
Open Unreal Engine is basically an engine that allow to play games based on the Unreal Engine for the modern computers and more...
Pac-Monster is a very funny game based on the popular Namco Pacman. The player can control not only the Pac-Monster, but the monsters too. It can be played by two players in the same PC/console(PS2/PSP) or lots of players in network.
A portable version of the ProQuake Quake1 (NetQuake) engine.
Portal Mud Server. Attempt at creating the next Generation of RPG based muds.
An opensource reimplementation of the LBA (Little Big Adventure) game engine for LBA Prequel project. Our goal is to create a game that is loosely based on LBA story. It's based on TwinEngine and lba2engine projects. Details at lbaprequel.xesf.net
An abstract first-person shooter built on the Quake3 engine. This project has moved; it now resides here: https://bitbucket.org/JPLeBreton/purity
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
This project designed to create IDE and emulator for Core Wars games, on Qt. QCoreWars is include: 1. Editor for program on MARS language. 2. Emulator with visual core dump, debug mode, disassembled of core. 3. Tournament mode.
QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
Qualife is the life emulation engine. Engine is based on catastrophe theory and enhanced analythis of video, audio and collision input. Includes human AI, animal AI, anomalous AI. AI can work in standalone, team and slave mode.
A realistic fork of Red Eclipse!
This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
Rock air hero is a musical webcam based game . The goal is to play on a "virtual" guitar with nothing but your hands. Tested on Linux (32 & 64 bits), Windows (32 bits) and MacOSX intel 10.5. May work on other platforms
SIEGE is an event-based game engine designed with modularity in mind - one can, for example, swap out the DevIL module for image loading with FreeImage. SIEGE comes with physics, audio, graphics, AI and more, in a cross-platform fashion!
SW*T*F*E Is a pretty basic code built off of SwFotE codebase with massive changes. there is some godwars thrown in plus a starting snippet for possible X-socials...yeah you heard me. The code does have a few bugs that need to be hunted down and squashed
Slump is a GPL-license random map generator optimized for FreeDOOM that can also generate Doom2-compatible maps.
Classical game of snake.
Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
Tears of Eden: Session #01 is a linear, Action RPG( Role Playing Game ) with an intriguing story and engulfing game play experience!
Tetramini : A simple Tetris like game.
A project in creating a completely custom mud that is opened to all from a c++ base.