Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
Varzeneh is a FPS game taking place in 2457 A.D. It blends the claustrophobic action in games like aliens vs predator with some R.P.G. tips to enhance game experience at maximum. You are J.Doop a smuggler born in Mu Arae system ...
http://xmsoft.tistory.com/297 svn://xmsoft.co.kr/Framework id = Guest, password = Guest
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
A First Person Shooter
A 3D multiplayer game. It simulates an war between two teams, and the gameplay is similar to the famous game Worms.
Freekode is an open source multi platform implementation of the OpenKODE 1.0 Specification.
A compact framework for managing OpenGL graphics in C language.
iCauldron3D is an engine mixing pot for your iPhone / iPod touch games or applications. It's core is 100% C based with Objective-C interface for the touch devices. It was born out of a need for something light, fast and focused on 3D and 2.5D
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile IMPORTANT: This football game is yet in an earlier development stage! (Scratch) A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
Some tools for creating small and portable programs in C/C++. Full description and downloads are on: http://www.geocities.com/practical_libs
A project to hone my C/C++ skills, modifying the source code for the pDiaspora server and client. Original source can be found from the creator's website at http://www.nighsoft.com or his sourceforge account https://sourceforge.net/projects/pdiaspora