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SIEGE is an event-based game engine designed with modularity in mind - one can, for example, swap out the DevIL module for image loading with FreeImage. SIEGE comes with physics, audio, graphics, AI and more, in a cross-platform fashion!
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
Sega 8-Bit Emulator programmed in C
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Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
SdLame is a draughts-game. It's written in Ansi C with SDL.
The Objective-C Interactive Simulation Abstraction Layer
An Snakes Game with Advanced AI in C Lang
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
An implementation of the famous sokoban puzzle game.
StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
Tools and file format documentation for Microprose F-15 Strike Eagle III
Super CS Brothers is 2D action/adventure arcade game in which a computer science student works his way to an exciting university degree
Tears of Eden: Session #01 is a linear, Action RPG( Role Playing Game ) with an intriguing story and engulfing game play experience!
This is a small project to publish the arabic programes to all arab users and perhaps to the people around the world.possible as possible.
Tetramini : A simple Tetris like game.
Tetristats is a tool to convert TetriNET servers winlist files to HTML. It supports Tetrinetx and JetriX score files.
A non-profit word puzzle for NDS similar to 'Text Twist(R)', calling on the player to form different words by using different letters and changing their arrangements. The gameplay requires the user to mix letters creating new words and collecting point
The DigitalFX 3D Game Engine is an engine made by the guys at Digital Reality. The engine (at this current time) is 10000+ lines of C/C++ code. It includes the following: - 3 Font Engines (3D, Bitmapped fonts, and truetype fonts) - Geomipmapping ter
Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
XLattice is a communications infrastructure for server-assisted peer-to-peer networks. Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
Rogue is a role-playing game written under BSD. It became very popular; the newsgroup rec.games.roguelike is devoted to its varied descendants. This group is maintaining the source, and letting people add features to a venerable hack.
Zeus is a game engine currently under development. I have designed many aspects of this engine out and have started to coding it already. Some of the big things for me on this engine is the graphics pipeline optimization.
Kingdoms is a Turn-based strategy game rebuilding from "Three Kingdoms - Hero", product of KOEI, a japan game provider.
山寨版 Disney Junior