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An adaptation of the well-known "Tetris" game.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
This project is to modify the latest version of Hybrid-IRCd, mainly via modules, in order to create an IRC server compatible with the multiplayer feature of 4x4 Evolution 1 & 2, a series of games created by Terminal Reality, Inc.
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This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
A 6809 Emulator written in C# (C-Sharp)
Open source e-book reader (based on GTK+ library). Written in C, 'reader' can support many document formats using plugins (for example, plaintext and fictionbook2 formats).
A 3D game use Ogre for Graphics Engine,MITA for Audio Engine and OIS. Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
Another SUDOKU solver written in C language. A console based program that displays step by step how to reach solution of this famous game.1 weekly downloads
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A logical/strategical game, inspired by CHAOS, a game for SPECTRUM.
This project's aim's to create a server-client system to play card games online, just like many other games (e.g. Civilization, Settlers of Catan, chess...). The proposal is to write the base system and attach to it a number of loadable modules that d
A game like "8-cell-game" or "15-cell-game"
A game that should be something between freeciv and simcity. It will have the best of both. The main point of the game is to balance the budget, and then to win wars.
MAME OS X is a native Mac OS X port of MAME, designed to take full advantage of OS X-specific optimizations.945 weekly downloads
This is a Devil Dice Remake for GP2X (Linux entertaiment console) an PC-x86 for Linux and Windows. We use SDL, our 3d software render, etc... (Devil Dice is a puzzle game for Play Station).
This is NOT a port of Ken Silverman's Build engine or Jonof's jfBuild version. This is an old-school game engine inspired by Ken Silverman's work. It will use some of his code (as well as a few of Jonof's code too) with some data-level compatibility.
AA means Ascii Art - the AAlib (ascii art GFX library), BB (audiovisual demonstration for your terminal), aview (image browser/animation player), AAvga (SVGAlib wrapper for AA-lib), ttyquake (text mode quake), aa3d (random dot stereogram generator)...350 weekly downloads
AA3D - Ascii-Art 3D engine all-software cross-platform 3D library in C that uses a terminal as its display system.
A turn-based medieval fantasy strategy game.
ABKit is a C++ library intended to accelerate board games development by providing the thinking engine under the Alpha-Beta algorithm. The application just need to create a few C++ methods to adapt to the actual game (like Chess, Checkers, ...).
An arcade shooter game with old-school gameplay delivered in a modern.3 weekly downloads
ADiKtEd (Another Dungeon Keeper map Editor) is a text-based map editor for Dungeon Keeper, a game released in 1997. It can be used to create a map from the very beginnings, or to tweak maps created in Official Editor.10 weekly downloads
AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
AGATE (Adventure Game Authoring & Testing Environment) is an interactive fiction IDE. It is intended to do away with the traditional interactive fiction development cycle of code-compile-test by allowing you to develop the game as it runs.
AI Bots is a programmer's game in which players write programs to control virtual bots which fight each other in an arena. This involves going after various objects in the arena as well as shooting down other bots.
This project's goal is to "package" AI features altogether. These features can embrace pathfinding, behaviour, fuzzy logic, state machines, and the like.