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A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal
CM Game Development Kit
COWARDS stands for COrporate WARs Dedicated Soldiers. This is a 3D Real-Time Strategy, with some Civilization influence (Research tree) and a special effort towards smooth-solid missions and reasonably smart AI for both player and computer units.
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The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
A reverse engineered remake of the SNES game Chrono Trigger, complete with a designer studio for creating new Chrono-Trigger-like games.
Demo presented on Forever 2011 - 2nd place
CleanQW is a "cleaned up" version of ID Software's QuakeWorld. This makes for easier modifications by other authors, as well as a leaner, meaner QW.
I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
Open Source fishing bot for the MMO World of Warcraft
The goal of this project is to bring Counter-Strike gameplay (a game where counter-terrorists play against terrorists, rescuing hostages, defusing bombs and so on. Based on Half-Life engine) to Quake Engine. QuakeWorld engine is used and widely extended.
A techonogically advanced engine using C++ and ASM as languages.
Embedded software development for a Digital Command and Control (DCC) mobile decoder based on the PSoC processor architecture. Additionally, advanced power management and a more efficient communication scheme, based on multi-drop RS-485, will be included
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
Dragon Redux is attempt to port Double Dragon to ZX Spectrum 128.
DRAKE is a true homebrew game console that consists of specially crafted hardware, system software and games.
3D Game Engine
A community project to develop a freeware dungeon keeper style game in the absence of an as yet forthcoming dungeon keeper 3 (nine years+ in the waiting)
Develop an emulated Darkfall Online Server.
Low-cost, easy to replicate GSM-based remote controlled security system capable of taking and sending pictures of a guarded site.
The development of Defkon 17, a Realtime Strategy game, originally from PCX Brothers, now under the GPL!
(moved to http://savannah.nongnu.org/projects/demi) Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console