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This project aims to produce a Q-zar (popular indoor laser-tag game with many features) open source clone. Features will be the same of commercial Q-zar products from MENO electronics with some new feactures and improved GUI and game styles.
A suite of modern C++ libraries and tools that simplify the development of professional applications.
A Kobo Deluxe like game for the Commodore 641 weekly downloads
Open source projects by Parasyte and Kodewerx. Including video game editors, cryptographic tools, and debuggers.
Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon10 weekly downloads
L-OS is a 3D angine written in Intel 8086 assembly for 16-bit real mode. The engine currently features Mode X support with wireframe meshes. L-OS is a booting package that can be installed to hard drive via floppy disk.
private l2 project dedicated to extending the server software
Latronix Regnum Arts - Open Source Faction is an open source and freeware developer for all sorts of goodies. Be it games or applications. This is the home for the Drug Turfs Game (A Drug Wars like game) and the Drug Turfs Library.
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Lapetus, an high-level open source library that can be used in the development of programs and games for the Sega Saturn.
The next free fantasy MMORPG Legends of Saryia, ever wanted to be a troll or dwarf or elven mage? Ever wanted to play UO style gameplay without paying that ungodly monthly fee? Then join this team thats bringing you one of the best open source game.
Lightget is an open hardware and open software project to build computer controlled systems with LEDs and/or other light sources. The ultimate goal is to provide illumination and visual entertainment in a convenient, low-cost solution.
This is a city simulation engine based on DB/SQL with other components, don't know about the AI part yet, wish for some help about it.
LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.2 weekly downloads
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
MLC (Multi-Platform Language for Calcs), is a new language for graphing calculators which is designed to replace BASIC as the on-calc game programming language. The project's goals are to ensure cross-platform compatibility and speedy execution.
MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo. Includes: mvdsv, qwdtools (demo tools), qwdplayer (client - removed, use http://ezquake.sf.net).3 weekly downloads
The former home of the MegaZeux for Windows/MZX32 project. This software was discontinued when a better port was released.
NES/Famicom emulator based on FCE Ultra.21 weekly downloads
Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.2 weekly downloads
Multi-System Emulator65 weekly downloads
The Mercury Engine is a cross platform 3D game engine that produces high quality visuals and takes advantage of SMP systems.1 weekly downloads
This is a remake of the original New World Computing engine used in Might and Magic 6, 7 and 8. Developed in C++, DirectX, OpenGL, new engine extends capabilities of of it's predecessor.
Military Forces (or short MF) was originally a total conversion for Quake 3, but is now a standalone game. It allows the player to control planes, helicopters, tanks or infantry.
A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.