PlayStation 2 emulator for Windows and Linux
PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator). Currently, it can emulate thousands of games at full speed
A trainer (hacks!) for the game Darksiders.
RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Darksiders is actually a project created to showcase the power and ease of use of the RAMvader library. Please see the project's video for a demonstration of the 'hacks' provided by the trainer.
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
A Win32 NES emulator written in C++ with inline assembly optimizations. Emphasis is on precision rather than speed. Uses DLL plugins for 'mappers' (supports .NES/.UNIF/.FDS/.NSF). Latest builds can be found at home page.
NES/Famicom emulator based on FCE Ultra.
An updated Mac OS Classic/Carbon-specific port of FCE Ultra 0.98.13, the Nintendo Entertainment System/FamilyComputer emulator, and beyond. This emulator is meant for older Macs, pre-OS X.
Open Source HGWC's Encryption
This anti-cheating software is used by S4 League client to interface and check in real time XTRAP's features and to report the logs to their remote servers. Details: HGWC Version: 57 Protocol Version: 7
WinSTon is an Atari ST emulator running under Windows. Many programs and games are emulated very well but especially demos still behave strangely.
Game software for emulating an EverQuest server
64-BIt Operating System with Compiler
TempleOS is a 64-bit kernel with compiler, graphics library and tools. It is not a Unix. It was made from scratch.
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
Age Of Empires Revisited is a project to improve the original game.
Age Of Empires revisited is a repackaging of the original game entitled Age Of Empires, developed by Ensemble Studios and Produced by Microsoft. The AOE community has made some very exciting mods, patches and changes to the game. Till now very few have made a collaborative attempt to introduce the best of those mods into one mod pack. Our aim is to use our experience as gamers to bring to you a better balanced game with added features that will truly feel like a re-release of the original game.
An open-source Phantasy Star Online server for *nix
Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
A neogeo emulator for linux. Gngeo is portable and run successfully on many posix system. It use the libSDL for video/input and sound handling.
Upload games to legacy apple // computers via serial and no floppies!
This java (version 6 or higher) program allows you to send games directly to an old apple // computer with no need for floppies, only a serial cable. No hardware modification is necessary, you only need a working serial connection. A cousin of this project can be found here: http://asciiexpress.net/gameserver/ (Thanks Egan!)
Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.
RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
SW Tools + HW design example for Mechanical Narrow Band TV
This project contains useful software tools to create a NBTV (Narrow Band Television) video source (+audio, and optionally with color) on a classical 2-channel PC audio output. It also includes a document on a hardware example explained in details, as well as how to use software tools.
ZX Spectrum emulator
It's a ZX Spectrum emulator written entirely in Assembler. It runs under MS-DOS, and pretty well also in Windows and MS-DOS emulators, like Dosemu and Dosbox. It's the first emulating the Inves Spectrum + (a Spanish clone) You can try a newer and better emulator, made also by me, for Unix systems (Linux, Mac, Raspberry Pi and others) and Windows here: http://sourceforge.net/projects/zesarux/
Abuse 2, sequel to the 1995 masterpiece from Crack dot Com
Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.
ExecROM is a program that allow you to execute ROM files on a real MSX (from MSX1 up to MSX Turbo-R). XPCtools is a set of tools written in C, to create and maintain XPC patch files on a modern desktop (Mac, Windows, Linux, etc).
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
Snezziboy is an SNES Emulator on the Gameboy Advance. A Snezziboy Builder attaches the emulator core to the SNES demo ROM to produce a GBA executable ROM. Compatible with SNES Advance superdat for speed hacks and other patches.
Ms Dos port with slopes 3d floors true3d demo compatibility fast speed
Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html