Low-latency, high quality voice chat for gamers
Mumble is an open source, low-latency, high quality voice chat software primarily intended for use while gaming. It includes game linking, so voice from other players comes from the direction of their characters, and has echo cancellation so the sound from your loudspeakers won't be audible to other players.
Realism Invictus mod for Civilization IV
Realism Invictus is a mod for Civilization IV with over a decade of development.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
PyFFI is a Python library for processing block structured binary files. Supports NetImmerse/Gamebryo (NIF, KFM), Crytek (CGF), FaceGen (EGM), DDS, and TGA. Includes 3D tools (stripifier, tangent space), utility scripts, and a file editor QSkope.
Just Turn Off your Wireless Xbox 360 Controller on PC
This program have only one function. Double click it and all Xbox 360 Controllers will be turned off. Program have no dialogs or settings. It don't required administrator rights. It don't running as service or startup application, after turning off controller program will exit itself. You can add shortcut to desktop and configure hot key to turn off your controller. If you have Xbox One Controller, press X button for 10 seconds to turn off your controller. Donate Bitcoin: 1PswUbmymM22Xx7qi7xuMwRKyTc7sf62Zb
Retro-Gaming Multi-Emulator Frontend. Frontend-of-Frontends
Welcome to the QuickPlay homepage. QuickPlay - MAME Edition is a powerful Windows universal emulator frontend, which has support for countless emulators, systems, game sets and other emulation frontend projects. Its main focus is on being user friendly, simple to set up, yet thorough: its a combined searchable library for all of your retro-gaming...It has a novel Emulator Finder system that takes the hassle out of initial setup and ongoing maintainance
Augmented reality library based on OpenCV
ArUco is a minimal library for Augmented Reality applications based exclusively on OpenCV. Relies on b/w markers with codes that are detected by calling a single function. Trivial integration of your augmented reality applications with OpenGL and OGRE.
DarwiinRemote is a tiny program & library which reads data from and sends data to Nintendo Wii Remote (Wiimote), nunchuk, & classic controller.
To develop historical space vehicles and rockets using the freeware orbiter sim program.
Windows version of the popular Sudoku logic game. Single/Multiplayer sudoku - max 7 players. Create random sudoku grids at 5 difficulty levels or design your own to play/solve. Publish your best sudoku times to the web as a challenge for other players.
Paintown is a 2d fighting game engine.
Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Please note: OpenBOR has moved to GitHUB. Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. See www.chronocrash.com for more details and to download the latest versions.
Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
Rho-Bot is a computer-generated opponent for the Sierra/Valve game Half-Life. Developed and managed by Jonathan Yaniv.
A save editor for the game "Corruption of Champions".
CoCEd has moved to GitHub ( https://github.com/tmedwards/CoCEd ).
A speech synthesis and recognition library that is cross-platform, accessible from Java and C++, and has a very small API. Uses CMU Sphinx4 and FreeTTS internally.
Corewar is a game played vicariously through the action of assembly language programs written in a language called Redcode. Corewar is discussed in the Usenet group REC.GAMES.COREWAR; the reference implementation of this game, pMARS, is maintained here.
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
Cryptic Allusion Dreamcast-related development: KallistiOS, Ghetto Pong, etc.
Minecraft X-Ray is a program whose primary purpose is to aid in finding valuable ores and resources inside a Minecraft world. This branch is based on code written by plusminus from the Minecraft forums.
Tokamak Physics Engine is a high performance real-time physics library designed specially for games. It supports various physics constraints and has built-in collision function.
Open-DIS implements the IEEE DIS protocol in multiple languages.
DIS(IEEE 1278.1) Fully Implemented in C++
A complete open source implementation of DIS (Distributed Interactive Simulation) in C++. 1278.1 and 1278.1a are fully implemented including enumerations. Includes several utility classes to help with developing your DIS app. DIS 7 work is ongoing.
Wii joystick interface. Wiiji is the perfect joystick solution for Wii remotes on Mac. Wii remotes will appear as joysticks to the OS. It does this through a kernel extention. It can emulate keyboard input. It runs in the menu bar.
Open-source software suite for designing and playing console-style role playing games