There's no event quite like OSCON—the best place on Earth to sharpen your skills and discover new techniques, making you better at what you do and igniting your love of all things digital. You'll find everything open source: languages, communities, best practices, products and services. Join us May 8-11 in Austin, TX, and let OSCON ignite your love of all things digital!Sponsored Listing
OSI-Approved Open Source (73)
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Grouping and Descriptive Categories (63)
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- Real Time Strategy
- First Person Shooters
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- Multi-User Dungeons (MUD)
- Puzzle Games
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Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.20 weekly downloads
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.11 weekly downloads
JaneNES is portable, cross-platform Nintendo emulator using Allegro, SDL and OpenGL support.8 weekly downloads
(English) Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact firstname.lastname@example.org, Contributions are accepted. EWC project is Open Source.2 weekly downloads
The Golden Sun Translation toolkit is a collection of command-line utilities designed to assist the development of fan translations of Camelot's Gameboy Advance RPG "Golden Sun".3 weekly downloads
Lightget is an open hardware and open software project to build computer controlled systems with LEDs and/or other light sources. The ultimate goal is to provide illumination and visual entertainment in a convenient, low-cost solution.2 weekly downloads
Mathematical library utilising SIMD features of common processors to accelerate many commonly-used algorithms where compilers fear to tread.2 weekly downloads
New Operating System for the Classic Cybiko V2.1 weekly downloads
This project is an Anti-Stack 4 game written in TASM assembly using freelib. Fairly well commented code. Please improve this game and fix bugs.1 weekly downloads
A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.1 weekly downloads
Blex is platform-independent SDK. supports video,audio,mouse,keyboard,network,timer.1 weekly downloads
2600 Pong is an Open Source Port of the original Pong in Assembly using Bataribasic.
OSAC - Open Source Anti-Cheat
A Linux distribution with the specific purpose of running MAME on an arcade monitor. It will be easy to install and set up.
Tamagotchi project in ASM
A 3D engine being designed in parallel with a FP vehicle combat game. This open source project includes the core engine, level preprocessor, and other utilities needed to complete the game. The game specific source will be released at a later time.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal
COWARDS stands for COrporate WARs Dedicated Soldiers. This is a 3D Real-Time Strategy, with some Civilization influence (Research tree) and a special effort towards smooth-solid missions and reasonably smart AI for both player and computer units.
CleanQW is a "cleaned up" version of ID Software's QuakeWorld. This makes for easier modifications by other authors, as well as a leaner, meaner QW.
I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
The development of Defkon 17, a Realtime Strategy game, originally from PCX Brothers, now under the GPL!
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
The purpose of my project is to create a 3D engine that is a testbed for game AI algorithms such as swarming and pathfinding. The engine will feature very basic shading models for the shear purpose of visualization and verification.
A online multiplayer dominoes game.