The project is now known as Performous. https://sourceforge.net/projects/performous/
Arcade tank battle in 3D. With multiplayer network support.
PokerTimer can show you the time to the next levels and some more
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
A chess game for Mac OS X
A multi user dungeon based on diku/merc/rom source code.
The VP7 WKP is a GTK program which simulates the decay of radioactive nuclei. The user can do decay/activity measurements on various pre- or user defined materials. It is also possible to study the effectivity of aluminium, paper and lead as shields. This
ZEngine is designed to provide a powerful yet easy to use 2D game API using OpenGL for fast 2D drawing and SDL for everything else, it is completely cross-platform and the class based design makes it easy to learn and use.
An old project that never went anywhere.
Alea is an open-source Macintosh application for creating computer games, and in particular graphical adventure games along the lines of Myst, King's Quest and The Secret of Monkey Island.
Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventure engine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.
Armagetron is a simple action game modeled after the lightcycle sequence of the movie Tron with main focus lies on the multiplayer mode. Armagetron is now obsolete, users should upgrade to Armagetron Advanced.
A ball falls down, hits an obstacle, and bounces on. The obstacle makes a sound whenever it's hit by a ball. You put up more obstacles, rearrange them, and soon you have a little melody playing. Just like BallDroppings, but open source - and with a GUI.
A clone of the pong game with many more features! Including: Load save game Themes for ball and bat Compatible for Windows, Linux and Mac Themes for sounds And many more!!!!!!!
A collaborative effort to remake the Blades Of Avernum Scenario Editor.
CCGMachine is a generic collectible card game engine which allows developpers to implement the game of their liking while keeping a consistency between game interfaces.
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
A cross-platform (Windows, Mac, Linux) library for creating games.
Classic Doom Frontend
DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
Dry Dock for Oolite was a tool for manipulating ship models for the open source Elite clone Oolite. It does not work on modern systems.
A snarky 2D management game about building and running a dungeon.
NOTE: This repository is inactive. Development of Dunge-O-Plunge has been moved to a new repository and utilizes a different game engine. A snarky, top-down 2D management/city-builder game about building, running and managing a dungeon to maim and exploit courageous heroes. Built on top of the LÖVE game engine, which is multiplatform.
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
Eve Skill Monitor Cocoa is a, easy-to-use standalone Cocoa (mac) application designed to assist you in keeping track of your EVE Online character progression.
This is a Module for the CMS System phpWebSite. It is used to host GalaxyNG Game Servers. GalaxyNG is a Play by EMail (PbEM) galactic strategy Game. Should also work fine for all other types of Galaxy PbEM derivates.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.