Flight Simulator is a game developed with Blender and Irrlicht. Our first game. Enjoy ;)
JaneNES is portable, cross-platform Nintendo emulator using Allegro, SDL and OpenGL support.
The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
[DISBANDED] Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Avagor: This project attempts to create an CRPG that includes a part of economic simulation and a part strategy game. It is highly generic and nearly everything is randomly generated at runtime.
BuzzerBeater Organizer is an software product that helps playing the buzzerbeater online basketball manager game.
A Collection of tools for the game BZFlag in a tray. (project on hold; check out the svn for some experimental and uncompleted functions)
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
Blackpaw is a development system made in Java for designing top-down 2D role-playing games.
Multiplayer client/server engine for Ultima VII.
Blood and Iron is a low fantasy tactical RPG where you attempt to lead a mercenary company to fame and fortune.
A programm for the easy sharing of files on LAN-Partys. A Chat and LAN-Administration-Options (for LAN Games, Tournaments...) will be added also.
This project is dead.
This project is a card game engine in it's infancy. It is first going to be set up to play 5-Card Stud (Poker). It will then be expanded to allow other variations, and then other card games.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
Online RPG based on the Colonial Marines from the movie "Aliens", written in Python and C/C++.
Research project for Go-Programming
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
Support tool for Gamemasters using the german Pen-and-Paper Roleplaying System DSA v4.
Dark Light is an open-source .NET Framework-based space opera game, it is influenced by some popular space games, like Star Control II, Nexus: The Jupiter Incident and Ironseed
Deepwood is an attempt to create a single player cRPG with 3D graphics and a massive living world including roaming NPCs, an open storyline and many cities/towns/dungeons/monsters/treasures. This project is inactive, the successor is DeepwoodR.
A strat game similar to Sid Meiers Civilization. Beware - far from complete
This game is a member of a new generation of games. Created with Irrlicht Engine, it is able to display cool effects, eg shadows and weather. The AI is very intellegent, too. Moreover all missions play on the same map, which is 2x2 miles large.
This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org