ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
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- Flight simulator
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Flight Simulator is a game developed with Blender and Irrlicht. Our first game. Enjoy ;)6 weekly downloads
The Hosting Services Management System (often called Admin-panel) is intended to provide Web hosters and their clients with robust, powerful but simple enought interface for manage their webhosting related objects.1 weekly downloads
Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.1 weekly downloads
Network slow but you don't know the cause? Use Bandwidth Analyzer Pack (BAP) to monitor and analyze network bandwidth performance and traffic patterns. With BAP you can identify which users, applications, and protocols are consuming the most bandwidth. You can also monitor Wireless LAN Controller traffic to see what applications and clients are using your wireless network. Try it free for 30 days!Sponsored Listing
VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the1 weekly downloads
WetFire was is a basic text-based adventure game engine, written in C++. It was written as a learning experience to the programmer, so a lot of the code is messy and may not be safe for viewing.1 weekly downloads
More or less little engine for rpg or first person shooters. hopefully freely portabel to most of the plattforms. fully scriptable and flexible. feel free to join!
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
Lose the spreadsheets. Get Infoblox DDI: Consolidate DNS, DHCP, IP address management into a single platform. Orchestrate DDI functions for hybrid & public cloud & virtual & private cloud environments. Access rich reporting & analytics capabilities for capacity planning & asset management. Boost IT efficiency & automation with seamless RESTful API integration.Sponsored Listing
A fork of OpenRPG (www.openrpg.com) intended to address usability issues.
Avagor: This project attempts to create an CRPG that includes a part of economic simulation and a part strategy game. It is highly generic and nearly everything is randomly generated at runtime.
It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
An RPG written in C# using Mogre. You play as a wild animal in a post-apocalyptic world.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
If you'd like to spend less time on integrating data sources and focus on more fun stuff, give Talend Open Studio a try. It's free and open source.Sponsored Listing
A member-based, DB-backed stats program for the Counter-Strike mod of Half-Life.
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
Support tool for Gamemasters using the german Pen-and-Paper Roleplaying System DSA v4.
Dark Light is an open-source .NET Framework-based space opera game, it is influenced by some popular space games, like Star Control II, Nexus: The Jupiter Incident and Ironseed
Downlink will be a multiplayer game featuring 4 player classes (business, media, security, sysop) and in-game internet elements (chat rooms, instant messaging, WWW, newsgroups, ...) that allow for RPG like gaming (the 'internet' being how you move about).
DynamicFractal is a opensource 2D, 3D and 4D fractal viewer. You can extend it with your own plugins or you can share your L-System or Algebra algorithms in the Internet or your own database.
XNA Shader 3D Game Engine, it includes physics, Artificial Intelegence, Particle System. Bone Animation Blending, C# Scripting, Billboards, Compressed Content Directory or Virtual File System for Content.
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
A common ACARS client and server architecture for flight simulator enthusiasts and virtual airlines.
Fighter 2 is a pretty simple fighting game were you can either make your own character with different premade body parts or draw your own body parts! You can also make your own animation for your character. You can create your own gamemodes with LUA too!
**Until further notice this project is asleep. (a.k.a., dead.)** Five Rings is a completely interactive, massively multiplayer, Java role-playing game. We are currently in the planning stage, so feel free to submit your ideas to the forum!
Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.