DeSmuME is a Nintendo DS emulator
DeSmuME is the most seasoned open source Nintendo DS emulator. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers. Homebrew programs are supported and can even be debugged through GDB. The Windows and OSX versions are both relatively feature rich, and there is a small universe of forks and mods that add even more features for casual gaming. DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
DivFix++ is yours AVI video repair and preview software. It designed for repair and preview files which are on download from ed2k(emule), torrent, gnutella, ftp. web or any other source on the internet. It can repair AVI and DivX files (for now.)
OpenLierox is an extremely addictive realtime worms shoot-em-up backed by an active gamers community. Dozens of levels and mods are available to provide endless gaming pleasure.
Ur-Quan Masters High Definition
Ur-Quan Masters HD Mod. An HD remake of Star Control 2. It's the full Ur-Quan Masters game but also featuring a high resolution mode, new features, & new artwork.
GemRB is a portable open-source implementation of the Infinity Engine
GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
Console based rcon client for minecraft servers.
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. Precompiled binaries available for Windows (x86), Linux (x86) and Mac OS X (x86 / x86-64). Program is written in C99 with getopts options handler (POSIX). It compiles on all proper compilers and environments which supports POSIX and C99 (basically almost all C compiler environments). *Note that this app is still in beta stage so there might be quirks and incomplete implementations of features here and there. No major problems know at the moment.* Project github: https://github.com/Tiiffi/mcrcon
UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
Provides a full suite of clients and servers for virtual worlds.
Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
SJCE - free portable cross-platform graphical chess game, 100% Java.
SJCE - Strong Java Chess Engines, free portable cross-platform graphical chess game, 100%-pure Java. Support with including many best free/open-source java xboard/uci chess engines. It is possible to play both White and Black. It is possible to play Human to Human, Human vs Engine, Engine vs Engine. Simple and intuitive GUI - Graphical User Interface. Tested on Windows/Linux. Created in NetBeans IDE. Need jre1.8 - http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html.
FreeBMP aims at becoming a cross-platform reimplementation of the classic Software 2000 game "Bundesliga Manager Professional" (aka "The Manager" in English). Visit the FreeBMP project homepage (http://freebmp.sourceforge.net/) for more informati
A Game Boy Color emulator.
Odamex is a free, cross-platform, modern client-server Doom engine
Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
Firefox Extension for the MMOG Travian to show additional informations and easyer navigation.
Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
JVGS is an open source platform game that is not like the others. It is build on simple line structures loaded from svg files, giving the whole game a "sketched" and minimalistic look. Levels can be made with simple xml and lua files.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
Summoning Wars is an action roleplaying game for singleplayer or up to 8 players in multiplayer.
GUI for Mupen64Plus Nintendo 64 emulator
CuteMupen is a graphical (GUI based on Qt library) front-end for the cross-platform Mupen64Plus N64 emulator.
Toy Cars is a physics based 2-D racer.
"Blinkensisters - Hunt for The Lost Pixels" is a Jump'n'Run game for nearly all recent operating systems. It's fun to play and you can make your own levels with a simple text editor. Also, you can download add-ons from within the game engine.
Ceres CP, to use with eAthena and other Athena SQL based servers
A chess game written is turbo pascal
The purpose of this project was to test my programming skill, and because a friend dared me (don't get any ideas). Those who program in pascal will know that it is not designed for creating games. Please note that this project was started a year after I first learned to program (pascal is my first language), and so the old code may be very basic. (Feel free to look at it, it's the CHESS.PAS file) The notes and do do list (see files) contains my plans with the project and its version history. This is the closest you will get to a read me (I may add one at some point). Warranty: none Support: limited - none Licence: Do whatever you like! Preferably with credit to me, my user-name will do: Lupus590
Design and Display Happy Cube solutions
The Happy Cube Solver is an interactive environment based on OpenGL for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a powerful AI engine for solving them. Using this program automatically implies that you respect the copyrights on the Happy Cube©® Puzzles. This program is indented to support you while playing live with the Happy Cube©® Puzzles. These puzzles are worldwide manufacturered by HAPPY bvba, Belgium, on licensed and thus restricted base (www.happy.be). The Happy Cube puzzles are the result of a real invention in 1986 by Dirk Laureyssens. This means that using the puzzle snits as well as puzzle piece shapes to create or manufacture your own puzzles is illegal and against law, since the Happy Cube Puzzles are worldwide protected by many US copyrights since 1987.