TRS-Project is a variation of Open Tibia Server, leaded by The Chaos and Skulldiggers. Pre Devolpment Stage.
C++ lightweight cross-platform game engine
PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
OpenSkate is an open source 3D skateboarding game for Linux (Possibly Windows and MacOS X support later). It focuses on getting the control system (Providing both keyboard and joystick/gamepad support) and feel of skateboarding right.
'Minecraft Texture-Pack Editor', a free application for Windows that makes it easy to customize or create new texture packs for Mojang's sandbox-game "Minecraft". [Aericur, code : syndciate]
This is an Android app which is a Pong-like clone. You point the camera at a playing field (for instance a whiteboard) and the ball bounces against obstacles you have drawn.
It's an educative project. This is a kind of Time Crisis. (FR: une sorte de time crisis 'lite')
Space Invaders: The Battle Continues...
Spectral Front End is a cross-platform, Qt-based front end for Simutronics games, and specifically for Gemstone.
a program to read through a hand history and make some common suggestions on how to play
A PHP-based utility for EQEmulator server admins to maintain their server with a platform independent, easy to use front-end. Additional functionality will include additional tools for end users to get information about the server.
Select your weekly picks and spreads for the NFL season and see how your team, picks, spreads, and stats rank up against other users.
Interface Backup is a application written for Windows in Visual Basic using .Net Framework 2.0. It is designed to backup the interface and configuration files for the popular MMORPG World of Warcraft.
ghlrcon is gtk based half life server monitoring software (simmilar to HLSW)
A computer game involving card aspects from various sources. This project is brought to you by Grifkuba Gaming Services and the sunyit game design club.Please note, Grifkuba Card Game is the actual name, Grikuba and Gifkuba are typos. Thank you for your
The TU-134A aircraft for FlightGear
The Tupolev TU-134A aircraft for FlightGear simulator. Planned 2 version - glass nose and hard nose.
A paragliding game simulation
An online fantasy league manager based on cakephp framework designed to be customisable for most sports.
Multi User Dungeon called Sancara
Berzerk Arcade Game in C#
This project has moved to GitHub: https://github.com/drcjt/NBerzerk Berzerk Arcade Game in C#
GEK (Game Excelleration Kit) is a game engine focused on providing interactive 3D simulations.
A game engine written in the D programming language
An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
CasualSkin is a portable, high level game engine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.
Pristontale Open ClanServer.
A cross-platform emulators frontend with ROMs database support.
Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface. It's still on a very early stage of development, and most of the features are not implemented yet. The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).