Multi-Player & Single-Player WWII Tank Simulation. 3 players in each tank: driver/gunner/commander. Battle for Europe, Russian campaign, Desert battles.
ASI alias ASCII Screensaver Interpreter is an interpreter for creating nice Screensavers using the aalib.
Tools for Advanced Squad Leader
Various small tools for the well known WOII wargame, Advanced Squad Leader
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.
Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma determinada área para que você possa trabalhar melhor ,não só câmeras como qualquer aba que você tem no seu espaço de desenvolvimento. Linguagem : Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou Visual Studio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
This is a java based SuDoKu game. This game will be featuring a very good problem generator, which will be categorrized according to difficulty level. It may also become a problem solver in the future.
A Metroidvania-style game being made by Team ATIA (RIT students) in C#.
OpenGL free 3D tennis simulator for Windows and Linux.
Very simple remake of tetris
Remake of tetris with a larger scenary
This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination. Written in Java with full OOD, this will be multi-platform. Both Cl
An abandoned MUD server based on SocketMUD. Has custom OLC and some other features. It's rather 'barebones' at the moment. It's currently being rewritten.
Classic text-based treasure hunt
This game is an original game based loosely (very loosely) on classic text-based adventure games such as Zork and Adventure. The object of the game is to use simple one and two-word commands to navigate an abandoned mansion and find all the treasures hidden within.
This is our first game. It will be a cart racer written in Delphi/OpenGL.
An RTS engine intended for user-produced rules, AI, and media modules (mods). Thus, sound and flexible design are priorities.
A developing environment for abstract board games. The user declares game rules in the IDE using a high-level visual language; Abstromatic plays it locally or via Internet, computes databases, openings, heuristics, variants, strategies and much more!
Absylnia is a MUD Server Framework programmed entirely in Java. It is planned to support large amounts of extensiblity, as well as customization through user-editable settings.
Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.
Multithreaded data-flow framework for game development.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
Free flexible and easy-to-use GUI library for OpenGL. Features: simple OO API; flexible widgets hierarhy; easy-to-customize XML-based visual styles; XML-based layout.
ARF is a framework for building action role-playing games. Users create their own plot and implement it using the basic framework. Then they are taught how to extend the framework (via Python programming) in order to make the game unique.
In the distant future, in a prison set in space, a group of inmates try to follow an escape plan and end up with disastrous results. A futuristic, Another World-style, cell-shaded 3D action-adventure game.
AcuDOS is an attempt to revive the PDE MS-DOS Emulator. It aims at emulating the PC hardware and simulating MS-DOS with maximum of accurateness including cycle-exact CPU emulation and support for CGA tweaked modes and true CGA colours.
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.