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- Real Time Strategy
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Hot topics in Games/Entertainment Softwareaime
- Status: 1 - Planning ×
A project to develop an application that parses a Assault Cube Log file and saves the data to Sql database.
Machine Learning approach to Go
Simple flight simulator
Create 3D point-and-click or free moving adventures created by Editors platform independent, using openGL or directX without knowing a programming language. Import 3D-modells, audio-files and animation, create scenes and connect them to a whole game.
Projet visant à créer une application aidant à la gestion d'un scénario d'AD&D
ADONEO is an open project aiming to develop a computer interface design environment for board games.
Amos Daragon : Porteur de masques est une campagne solo tiré du livre de Bryan Perro, pour le jeu de stratégie «La Bataille pour Wesnoth».1 weekly downloads
YellowFuzz Adventures is a new game in planning from YellowFuzz Games, the people that brought you Tennis! :D
A Simple Character Generator for AD&D3 weekly downloads
AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
Adventure Game Creator (AGC) is a 2D (possibly 3D in the future) adventure game creation program to help aid the production of games without having to start from scratch.2D Point-and-Click like SCUMMVM games
AGE is a collection of libraries aimed at offering a wide range of solutions for game developers, but not only.
A program for creating AGI Games.
Asshole: The Card Game
This project's goal is to "package" AI features altogether. These features can embrace pathfinding, behaviour, fuzzy logic, state machines, and the like.1 weekly downloads
A programming game in Beta. Binaries are available for Windows. Versions for POSIX/C++ compatible platforms are planned.8 weekly downloads
The goal of the AI Interface Standards Committee is to develop interface standards for game AI techniques and to promote their implementation.
A Java AI Interface/Client for Monopd intended for students experimenting in AI development
Create a gamer who can play instead of you. Using image processing and aritificial intelligence, a AI robot will play a game and may clear the most difficult level.
A sudoku solver that uses AI techniques
The AIBOware development team is responsible for designing architecting and developing AIBOware applications for the SONY AIBO robot. This is the central repository for all the designs and will be used to build and house these applications.
Zero Player dungeon crawling game with possibility to program our own AI.
Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.1 weekly downloads
AIMud is a mud server coded in C with easy customization via plugins. Computer controled creatures in this MUD will be close to realistic. Some ideas are to have them group together and with players, move between areas, gain experience, and level up.1 weekly downloads
All I One Simulation Engine. Engine for simulators.