A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
An Open-Source Tower Defense Game developed with Python and Pygame. If you wish to show your appreciation, please consider flattrering the project: https://flattr.com/thing/141093/PyTowerDefense
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
Tux Climber is inspired on Icy Tower. It's a platform climbing, very dynamic and good looking 3D arcade game. Mainly focused on gameplay. Your goal is to climb as many floors as you can without falling, or just make some cool combos. Uses OpenGL, SDL an
Abuse 2, sequel to the 1995 masterpiece from Crack dot Com
DB Web Admin Provides access to SQL Server through a web interface
DB Web Admin Provides access to your databases through a web interface. It gives users visibility into their SQL Server database instances. DBWA shows users Currently running SQL Queries, Historic Queries, and Fragmented Indexes. DBWA also allows users to kill currently running queries or run their own SQL queries. DBWA is implemented in ASP.NET MVC using C#. Previous Versions supported Oracle(PL/SQL and JSP), MS SQLServer (ASP), and MySQL/ODBC (C#.NET) versions.
Migration is a simulation strategy game. The goal of the game is to build a community of workers that perform individual tasks of building a new colony. The game is controlled by a mouse-operated point-and-click interface. The player cannot directly control workers, but instead places orders to construct buildings, manage the manufacture and distribution of goods and attack opponents.
Project is published on GitHub, url: https://github.com/Serg-Norseman/
Remake of classical roguelike game Ragnarok (Valhalla). Game story is based on scandinavian mythology and sagas. Graphical interface: tile-based graphics and isometric view. Project is published on GitHub, url: https://github.com/Serg-Norseman/
A opensource reimplementation of the LBA (Little Big Adventure, aka relentless) game engine.
Launch a twitch stream using Livestreamer
Twitch Stream Launcher is meant to be (unofficial) Livestreamer GUI for Windows. TSL uses public Twitch API to download current information about streams, display them and launch Livestreamer.
The Wiimote Data Management Library is a library for accessing and manipulating save data stored on a Wiimote. Sample end-user implementations, in the form of command line utilities, will be released as well.
A total architectural renovation of the microsoft classic.
New Update Availaible! v3 (3 Civs!) We've been playing this game for over 15 years, why not remix the visuals a bit? The intent is to create a fan based modification that illustrates a more pronounced progression from Feudal to Castle and subsequently Imperial Ages, after all we're talking multiple centuries here! With the larger resolution and population cap of the HD version of Age of Empires 2 it's time to increase the size of buildings and create dense urban environments at the latter stages of a match. It's also perfect for scenario makers that want to try out something different. Many thanks to Ensemble for creating this amazing game!! Still going strong!
Text-based, basketball player career simulation (character-based). You start out as a rookie basketball player and slowly improve your ratings by training and playing with different teams.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
Invasores is a simple Shoot them up game. It's fun and it has been written in Python. You can modify the graphics and the levels to enhance the game and to enjoy. It is being developed with Python and Pygame. Newer versions are now at GitHub. https://github.com/lskbr/invasores
A multiplayer Blackjack game which works over the internet
Warning: this games server is no longer functional. In the future it may be fixed, but unfortunately, the game is currently nonoperational. This game consists of a Java client, a PHP server, and a database which is accessed with MySQL. It is my first game capable of functioning across a network, and my first application which combines Java with a database.
Java-based tools for Neverwinter Nights module developers. These utilities allow more typical development practices to be applied to module development.
Open Source Avatar files for MMORPG's
Open Source Avatar files for virtual worlds. The Second Life Avatar can be used on other SL-Grid based worlds like OS Grid, InWorldz, Meta7, and many others. In the future we hope to include avatar data for other worlds.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
Allows painters to experiment with mixing paints (virtually).
The Painter's Colour Assistant Tool Kit is a set of PyGTK GUIs that enable painters to experiment with mixing various paint colours electronically. This helps the painter decide which tube colours to use on their palette in order to be able to mix the colours that they need for a painting.
Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.
A tetris clone, featuring vector graphics, smooth movements and rotations of the figure, sub-pixel accuracy and motion blur, all done with software rendering.