It is the year 2084. You control a secret organisation charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your team, and dive head-first into the fast and flowing turn-based combat.
This software is a turn-base board game developed in Java(1.6). The objective of the game is to conquer the world thanks to military forces.[FR]Ce jeu de stratégie est développé en Java(1.6). Le but du jeu est de conquérir le monde par la force.
A fantasy roguelike game with graphics tiles.
The game is inspired mainly by ADOM, but it also incorporates a lot of original ideas. It's not completed yet (though fully playable), but is developed actively and gets improved every day. Not only you can play it, you are also able to create your own locations with a built-in editor and custom quests with a dedicated scripting language. Formerly known as "Untitled"
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
Parchis Game in OpenGL. GPL.
Parchis Game in OpenGL. It has GPL license. There are Linux and Windows versions.
A homebrew video suite for game consoles
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. These have been tested with video processors on real hardware and a variety of displays, including CRTs and Arcade monitors via RGB. As a secondary target, the suite aims to provide tools for calibrating colors, black and white levels for specific console outputs and setups. Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super Famicom, Sega Dreamcast, Nintendo Wii and GameCube.
easy Linux environment controlling trains in Python
ELECTRIP is an easy-to-use, small program that lets you control your model railroad with gamepads. Combined with an SRCP-Server (e.g. srcpd) it provides the functionality you would expect of a commercial digital command station. It can save you a lot of money.
Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
RSS Reader is a Mac OS X Dashboard widget that displays the latest posts from your favorite RSS feeds.
Mac OS X Dashboard Widget for reading comics
Daily Comics Reader is a Mac OS X Dashboard Widget that remembers your favorite comics and lets you quickly read them each morning. It includes an extensive catalog of known comics, and provides the flexibility for you to create your own, custom entries. The FAQ is here: http://dailycomics.sourceforge.net/faq.html The mobile version is here: http://dailycomics.sourceforge.net/index.html
Total War Savegame Editor / Parser
Savegame editor for Total War games savegames. Supports Total War "Warhammer 2", "Warhammer", "Attila", "Rome 2", "Shogun 2", "Napoleon" and "Empire" savegame files, Includes also some tools which could be needed for developer for savegame-based application.
ek- of wkvoetbalmanager
Dit project heeft als doel om mensen het makkelijk te maken een voetbalpool op te zetten of mee te doen aan een voetbalpool. Het gaat dan voornamelijk om een wereldkampioenschap(WK) of een europees kampioenschap(EK). Verder zou de functionaliteit op veel manieren toegankelijk moeten zijn, via bijv. een app of een framework zoals joomla.
This is the Official TDMCars SVN page. This is the same version as on Google Code. Due to Google Code shutting down, I've been forced to move to a different host
Alternative Teeworlds Client with many exciting features!
A modified client for the open source online multiplayer game Teeworlds, featuring a Lua API. Other highlights include smooth UI design, an identity management system, A* path finding for race maps and a great customizability.
Create your own Visual Novels and play them online or offline in a Web-Browser of your choice. Everywhere at anytime.
Helpful tools to extend the NWN Toolset
AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
Doom/Heretic/Hexen port with enhanced graphics
A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
A server emulator for the game Infantry Online, aimed at emulating the latest version 1.55.
Stellation is a multi-player real time strategy and conquest game, not unlike Planetarion. Features: HTTP interface, real 2D map, factories, refineries, inter-player combat and diplomacy, open-ended gameplay., designed to be played over a period of weeks.
A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
glBSP is a DOOM nodes builder for OpenGL.
glBSP is a DOOM nodes builder specially designed for OpenGL source ports. This version supersedes glBSP v2.24.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
Open and edit the archive files used in over 1700 games.
Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 1700 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
A multiplatform medieval 3D MMORPG
Multiplatform 3D MMORPG Current version have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, 58 different items and 100 quests. Test server is up! Just download and run!
Help the bugs reach the end of the road in this arcade game
In this game you must control a bug that has to cross the street while dodging trucks, cars and other dangers. The game is similar to the famous Frogger, but instead of a frog you control bugs. To finish a level you must get all the bugs in the empty places.