Game development framework Software

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Game development framework Software

  • The Sight of Sound The Sight of Sound Icon
    The Sight of Sound Icon

    ­ Improve VoIP Visibility from SIP to RTP

    Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.
  • Focus on Business Growth with a VoIP Solution Focus on Business Growth with a VoIP Solution Icon
    Focus on Business Growth with a VoIP Solution Icon

    Cloud Phone Service. Built for Business.

    • Over 50 business-class features
    • Easy setup. Professional installation.
    • CRM integration
  • Game Editor Icon

    Game Editor

    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone

  • Urho3D Icon

    Urho3D

    Cross-platform 2D and 3D game engine

    Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

    Downloads: 110 This Week Last Update: See Project
  • Ethanon Engine Icon

    Ethanon Engine

    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.

  • Icarus Scene Engine Icon

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).

    Downloads: 7 This Week Last Update: See Project
  • Ik Icon

    Ik

    It's a game based on a puzzle survive sistem.

    The game tells us the story of Ik, a mayan young man. As we know, the entire Mayan Civilization disappears in some point back in time, but actually they went to another place, a better one (Something like " In a galaxy far far away"). The problem? Well, Ik didn't make it, he was left behind. So, abandoned in this world, he found Ok, the stone dog (I know, the names are little confused because they are based on Mayan Language). So, Ok tells our hero that he has to climb the Tower of Challenge to reach the other wolrd, where his people is. That's when the game begins.

    Downloads: 1 This Week Last Update: See Project
  • Reduce Support Costs with TeamSupport’s B2B helpdesk Reduce Support Costs with TeamSupport’s B2B helpdesk Icon
    Reduce Support Costs with TeamSupport’s B2B helpdesk Icon

    Improve customer satisfaction with powerful and easy to use helpdesk software built specifically for business to business customer support.

    We do what you do – business software – so we get it. Customer support is critical to any business and as a B2B provider you not only need to manage contacts and tickets, you need to understand your business relationships at a customer level. TeamSupport is the only helpdesk software built for B2B and made to scale with you as you grow.
    • Easy to Use and Fully Customizable to Your Business
    • Relational Customer Database and Best in Class SLAs
  • RenderTools Icon

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.

    Downloads: 1 This Week Last Update: See Project
  • Box2DiPhoneRendering

    This is the project I created to support the iPhone version of Box2D. It uses Cocos2D to do the drawing. Only rectangles, circles, and distance joints are supported. Instructions are in the readme.

    Downloads: 0 This Week Last Update: See Project
  • Cooge2D

    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.

    Downloads: 0 This Week Last Update: See Project
  • CoreQuake

    Development of open source id Tech 3 (Quake III) based engine for the iPhone, for projects related to Respect Sakura.

    Downloads: 0 This Week Last Update: See Project
  • CruoEngine

    A techonogically advanced engine using C++ and ASM as languages.

    A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.

    Downloads: 0 This Week Last Update: See Project
  • Curve

    A library for the iPhone that allows you to specify bezier curves and splines for use in games and other applications that might need to draw and manipulate curves passing through an arbitrary set of points (e.g. Catmull-Rom splines).

    Downloads: 0 This Week Last Update: See Project
  • Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).

  • Game Helpers Library

    Game Helpers Library

    Downloads: 0 This Week Last Update: See Project
  • Good Game Editor

    Good Game Editor is a cross platform 2D game editor using LUA language

    Good is a free and easy to use 2D game editor, it allows you to create casual game rapidly in Lua. It also allows you to generate stand-alone WIN32 executable to distribute your games. You can also generate good format game packages that allow you to play your games on any platform that has Good Player installed.

    Downloads: 0 This Week Last Update: See Project
  • Ion (Game Engine) Icon

    Ion (Game Engine)

    A game engine written in C++ with lua for scripting.

    Ion is a game engine project written in C++ in the Windows API (although the goal is for this engine to support multiple platforms) and Lua has been used to make the actual games. The graphics engine is OpenGL, the sound engine will vary between systems and physics engine is currently under development by myself. I am using Code::Blocks on Windows 7 with the GNU GCC compiler. I am the only person working on this engine currently although I do have some 'moral support' from my friend(s) who seem to think they made the whole thing. I am in high school. NOTE: This project is not finished yet and I will put up very little information during the development until I actually get a build that is viable for the first alpha.

    Downloads: 0 This Week Last Update: See Project
  • Downloads: 0 This Week Last Update: See Project
  • O'Reilly iPhone Game Development

    A public source repository for iPhone Game Development examples.

  • Downloads: 0 This Week Last Update: See Project
  • OpenRTSS

    The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.

    Downloads: 0 This Week Last Update: See Project
  • PK Empire Map Archive Icon

    PK Empire Map Archive

    Archive of maps for PerBlue Inc mobile game Parallel Kingdom, as assembled by The PK Empire

    Downloads: 0 This Week Last Update: See Project
  • SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.

    Downloads: 0 This Week Last Update: See Project
  • UDK Apoclyofable Source Icon

    UDK Apoclyofable Source

    The source code for the UDK release of apoclyofable

    The source code for the UDK release of apoclyofable including all dll's and unrealscript, all resources, tutorials and how to guides. Apoclyofable release on the PS3 and Xbox 360 can be found at https://sourceforge.net/p/apoclyofablecry/

  • baphomet

    baphomet is a cross-platform game engine written in C++ using SDL

    Downloads: 0 This Week Last Update: See Project
  • cslua

    c# lua bind with unity3d project for game development

    c# script lua bind for unity3d game development , use it for ios and android hot update fix and patch.

    Downloads: 0 This Week Last Update: See Project
  • geWiz:ES Icon

    geWiz:ES

    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.

    Downloads: 0 This Week Last Update: See Project
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