Game Engine (2D) that supports Hi-Tec Mission Project.
A little framework for building 2d games in java
A program for creating AGI Games.
A program which is intended to enable people to easily make AGI computer games, reminiscent of the old 80's style games, such as King's Quest or Space Quest.
Generates a menu in an AMXX plugin
AMXX Menu Generator is a program that allows both new and experienced programmers to generate a menu for their AMX Mod X plugin. This program allows customization of every menu option available. The generator will generate a fully operational plugin if you enter everything correctly. Please note that this is my first program I've ever built, so please point out any bugs you may find. Also, suggestions are always welcome! https://www.virustotal.com/en/file/882619df7c59e9513dabb5c040f0674b8314e37381481557b63f589ab1fd9ee7/analysis/1369913319/
Diese 3D Rollespie wurde von dem Blue 3D Team entworfen und programmiert.Erreichen könnt ihr uns unter www.3DGamedesign.de.tl oder direckt an gamedesign3D@live.deThis 3D Role Playing Game was founded and programmed by Blue 3D Team. 3dgamedesign.de.tl
A 2D Adventure Game & Engine
Trial of Aolis is a game in planning stages. It will be a 2-dimensional (possibly with some 3D elements) adventure in the style of classic games such as The Legend of Zelda or Final Fantasy. It will be built on an engine named the Aolis Engine. To speak with project members visit the IRC channel #aolis on the Freenode network: http://webchat.freenode.net/?channels=#aolis
AquaGL is a small experimental project to develop and provide open-source game development tools and library code.
*ArcChat* IRC Connection to In-Game Chat in ArcEmu Servers
Atlarius is no longer under development.
Atlarius is no longer under development.
Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
A very small multi-platform game engine for creating desktop games.
A very small and excellent Game Engine created in C++ using the SDL libraries. Runs on multiple platforms.
also download updates from files section
Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
A .NET 2D game development engine & Game builder application.
Game project where user will play.
An attempt to create a 3D engine demo.
Cheat engine created by Eric "Dark Byte".
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
MMORPG 2d/3d Game Engine
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
CrossGDK is an OpenSource Crossplatform Game Development Kit for C++. On the supported operating systems we use the native APIs to gain highest performance. CrossGDK is based on OpenGL and OpenAL. The main purpose is the creation of modern 3D games.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
Crusoe is a dream of all who want to innovate and create an adventure engine game. Do you like participating in this dream?
A java tool to perform your team play, and doing statistics about your team. This is an open source project.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.