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- Mac (7)
- Embedded Operating Systems (4)
- Linux (4)
- Modern (4)
- Windows (3)
- Grouping and Descriptive Categories (2)
- Android (1)
- BSD (1)
- Programming Language: Objective-C 2.0 ×
Multimedia asset management and manipulator for Étoilé
This is the project I created to support the iPhone version of Box2D. It uses Cocos2D to do the drawing. Only rectangles, circles, and distance joints are supported. Instructions are in the readme.
CM Game Development Kit
You’ve likely added a tool to fix one problem and then a different tool to fix another problem. Pretty soon you have multiple instances of the same tool, different tools with overlapping functionality, no ability to collaborate across teams—all resulting in unknown bottlenecks and complicated or no reporting. As a DevOps leader, it’s up to you to balance the autonomy and flexibility of a DevOps approach. But how?Sponsored Listing
Development of open source id Tech 3 (Quake III) based engine for the iPhone, for projects related to Respect Sakura.
A 2D tile map editor for OS X.
A cross-platform OpenGL based lightweight scenegraph library
The Objective-C Interactive Simulation Abstraction Layer