Retro pong clone implemented using sfml
This is my version of the pong game, i tried to make it a little bit more fun adding the fire feature (use space bar), now the you can shoot the enemy paddle to kill him or to try to hit the ball so it will change the direction and surprise the enemy. Every time you lose or win you the game will notify you with the time you needed, try to beat your friend time. I was very surprised how easy is to use the sfml library so i decided to implement the game, i encourage people to get involved...
Game development toolkit
InfinityTK was created with the purpose of aiding myself in the development of my own game engine. I chose to create this library/toolkit because I felt like other alternatives were either too much or not fitting (SDL, SFML, GTK+, Qt) Please download the debug *.tar.gz so you can easily identify bugs I really need feedback; so guize plz, go to the discussions page or create a ticket to let me know what you hate/dislike/despise/love
3D Web UI, Embed Web and Flash in 3D Games, based on WebKit
Open Source 2D/3D Graphics & Game Engine based on OpenGL4 and c++/c#
... supplied Tools to what the user wants. This lets the Engine be adapted to each Platform on each System. The Project is - An Open Source development Library - Supported from the Community and its Admins - Not a competitor to other commercial products The Project is not - Just an other Open Source Engine in the range of such projects - A hobby project that will be suspended after a few months - An entire project to foundate a company
Virtual reality library for Visual Studio C++ IDE
Havok, Irrlicht, Irrklang, Lua, LuaBind wrapper into one single C++ library that can be used to create 3D worlds, games etc.
Eine kleine Grafik Enginee mit DirectX 11 & FMOD als API
A collection of demos, with source code, demonstrating advanced examples of web programming.
Lua module for create interactive environment. Support for openGL, openAL
Crusoe is a dream of all who want to innovate and create an adventure engine game. Do you like participating in this dream?
Alt is a cross-platform toolkit for creating RPGs (role-playing games). TBA
A openGL/openAL/bullet physics based game engine written in C++ for Linux Operating systems
The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
Orz (Open Rescores Zone), is an easy expansion, easy-to-use, object-oriented C++ framework for game development.
An SDL C/C++ library meant for writing games
imageio aims to be a very simple to use utility to easily load and save BMP, JPG, TGA and PNG files. It's use is especially intended for loading textures from image files for OpenGL.
<DEAD PROJECT> Hello Forge, currently in it's early development stage, is planned to be an alternative, cross platform toolkit and library for C++ programmers.
Modeldriven Engine for reating computer games with loosly coupled sub-systems
Dinamo is a animation library in Python for developing interactive networked experiences.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
Source code repository for user Red Ring Rico on Gametrailers.
The Radon Framework is a C++ based multiplatform library to solve most of the basic problems which occur on game and engine development.
C++ framework built around Ogre3D engine, providing functionnalities for creating touch applications.
Simple Object-Oriented C++ game engine, using Direct3D for rendering and physX for physics.
Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.