With over 53 social login options, you can fast-track the signup and login experience for users.
From improving customer experience through seamless sign-on to making MFA as easy as a click of a button – your login box must find the right balance between user convenience, privacy and security.
Cloud accounting, payroll, and HR that grows with you
Drive your organization forward with the right solution at the right price. AI-powered continuous accounting and ERP to support your growth now and into the future.
Battle worms is a cross platform, multiplayer game for 2-8 players where you try to control your worm so that it doesn't collide with any walls, other worms or itself. The original version is version 1.2 but another branch of the game is being planned.
Ever liked setting up dominos and knocking them down, but hated the time, space, & clean-up needed?
Now there's a new way to play - DS Dominos.
Use the DS's touch-screen to skilfully set up Lines of Dominos, tap one, & watch your dominos tumble.
This is a Port of Wolfenstein 3D to the Gamepark32 (GP32: a Korean Handheld) written in C using the gp32sdk. The main goals are: -Adlib music and Sound Blaster sound working -one binary for all versions Now also GP2X! with full music, sfx & save/load
Save your team 10s of hours/week with a fully personalized and automated procurement process.
ProcureDesk is an integrated purchasing and invoicing platform tailored to help small to medium sized businesses streamline their procurement processes. This user-friendly system automates workflows and consolidates purchasing data into a centralized dashboard, allowing companies to control spending and enhance transparency efficiently. Features like automated invoice matching, simple requisition creation, and immediate cash flow insights minimize manual tasks and boost operational efficiency. ProcureDesk is perfect for smaller enterprises leveraging big-business strategies to reduce costs and optimize their purchasing activities. Discover how ProcureDesk can transform your procurement process into a more effective and manageable part of your business.
A massively multiplayer game based on EVE Online but with much greater playability and depth, without the complexity and slow pace. Will allow players to take on a large number of roles within the gaming environment, from fleet commander to trader.
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.
Its a ps2 media center with ps3 like xmb and internet browser which supports many formats like the .flv (www.youtube.com) which supports media streaming.The media center has all the media playback and usb hdd support.I want your support to do this.
For SaaS businesses to monetize payments through its turnkey PayFac-as-a-Service solution.
Exact Payments delivers easy-to-integrate embedded payment solutions enabling you to rapidly onboard merchants, instantly activate a variety of payment methods and accelerate your revenue — delivering an end-to-end payment processing platform for SaaS businesses.
XPS: The Game is a First Person Shooter game for Win32, Xbox and Xbox 360. Three versions will be available, Win32 and Xbox 360 using XNA, Win32 using C++ and DX, and Xbox using C++ and DX. It will also be a multiplayer-only game for version 1 at least.
The armor battle multiplayer game. Based on ODEjava, Xith3d and J2SE technologies and other, like Jinput, might be used also. The goal is to achieve fun action with some realism but without spending decades on the implementation.
A Game / Game-Engine project primarily focusing on creating a space-shooter game loosely based on 'Turboraketti' (Amiga). The goal is to have the game running on multiple platforms, including Windows XP, Linux and Nintendo DS.
Wizard Worm is a Nintendo DS homebrew game. It features a snake that may use runes to make some "magic". It may be played as a single player or a two-player game using wifi.
This project is a RPG game for NintendoDS (initially). Some of its parts are C++ portable, wich can be used to export [if applicable] project to other plattforms.
Aquarius is "Lunar lander" clone created for both PC (Windows XP/Vista) and XBOX 360 platforms. It is being created using Microsoft Visual C# 2005 Express and XNA Game Studio Express framework.
This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port.
** Edit:**
Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows;
1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code...