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TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++).
Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide.
The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
IWOR is a programming game which simulates a world in which robots controlled by programs can live, work, defend their tribe, and even produce clones of themselves!
viiigine is an open source Final Fantasy VIII game engine. The main goal of this project is to redevelop game engine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.
Darkworld is a massively multiplayer space based real time strategy game. Players interact with a world which is continuously active. A player can create ships, colonize planets, invest in techology, and engage in warfare.
The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.