Over two-thirds of people reuse passwords across sites, resulting in an increasingly insecure e-commerce ecosystem. Learn how passwordless can not only mitigate these issues but make the authentication experience delightful. Implement Auth0 in any application in just five minutes
Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
Deploy Red Hat Ansible Automation Platform on Microsoft Azure for a strategic automation solution that allows you to orchestrate, govern and operationalize your Azure environment.
SDLHan is minimalistic library set for provide Korean display environment to game developers.
This project currently use only bitmap fonts only!(for performance)
GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
Addresses the needs of small businesses and large global organizations with thousands of users in multiple locations.
Choose from a complete set of software solutions across EHSQ that address all aspects of top performing Environmental, Health and Safety, and Quality management programs.
The VP7 WKP is a GTK program which simulates the decay of radioactive nuclei. The user can do decay/activity measurements on various pre- or user defined materials. It is also possible to study the effectivity of aluminium, paper and lead as shields. This
BackBox seamlessly integrates with network monitoring and NetOps platforms and automates configuration backups, restores, and change detection. BackBox also provides before and after config diffs for change management, and automated remediation of discovered network security issues.
TuxNES is an emulator for the 8-bit Nintendo Entertainment System that runs under Linux and FreeBSD on i386 machines. It supports a wide variety of graphic displays, sound modes, nifty features, and, of course, NES games.
This is the developer home for Project H.A.R.M.O.N.Y., started on the ponychan.net forums.
(Note, the "homepage" for this project is temporary until a dedicated page is created.)
This is a community edition of the original ET game. It is an online only, team-based multiplayer FPS game that implements an 'objective' mode of play. Your team must work together and complete certain objectives in order to progress across the map.
Experimental 3D/FPS engine designed around DukeNukem3d file formats. Started from scratch (not a Build/Duke3d port), uses OpenGL, planned to work on both Windows and Unix variants (Linux, FreeBSD, ...)