Showing 5 open source projects for "interactive games"

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  • 1
    Motor de Aventuras Programables - MAP

    Motor de Aventuras Programables - MAP

    Motor de juegos de aventura programable

    MAP (Motor de Aventuras Programables) es un motor que permite crear y jugar aventuras de texto. Las aventuras de texto ("interactive fiction") son juegos en los que los jugadores usan comandos de texto para controlar su personaje e interactuar con el entorno. Están entre los primeros juegos de ordenador. MAP incluye herramientas para desarrollar el juego y un ejecutor para jugarlo.
    Downloads: 0 This Week
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  • 2

    Fuzzball MUCK

    Moved to http://www.fuzzball.org

    Moved to http://www.fuzzball.org Everything here has been frozen for historical purposes. Fuzzball Muck is a networked multi-user MUD chat server. It is user-extensible, and newer versions (6.x) support advanced features such as GUI dialogs, through close client-server cooperation with Trebuchet or other clients that support MCP-GUI.
    Downloads: 0 This Week
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  • 3
    wrath

    wrath

    Single-player first person shooter game for JSR-184 Java/J2ME phones.

    Re-live this classic story as an interactive 3D real-time action/adventure. Lead one of the world's greatest warriors, Achilles, through an almost never ending maze of encounters. All significant themes of the epic poem are explored. You'll discover the substance of heroism as well as the concepts of glory and honor by attempting to control the consuming rage within Achilles. Minimum requirements: JSR-184(Mobile 3D Graphics), CLDC 1.1, MIDP 2.0 Java/J2ME device with 1.5 megabytes of...
    Downloads: 0 This Week
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  • 4
    FurionMUCK is a modern MUD server based on TinyMUCK and Fuzzball extensions. It uses a MySQL driven backend storage engine for improved reliability, functionality, scalability and stablity.
    Downloads: 0 This Week
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  • 5
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
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