OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a game engine.
A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
Space Unlimted will be a Quake III-style space shooter, throwing the player into arenas, fighting in a tournament for his/her live, money and the chance to become the most famous arena fighter of all times.
You have seen games like quake or halflife, and you wanted to have such a console in your games, too?
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
The Disunion Engine is a development platform based on Id Software's Quake 2 engine, oriented towards structure and ease of development as opposed to graphical proofs of concept. Contains tech such as the Disunion Object Layer and LibAX Skeletal Library
Timecube is a 3D first person game. It is based on OpenGL and the libSDL library to ensure portability on platforms such as Windows, Linux and MacOS. It includes a map compiler and supports shaders.
ODDSaur is a project that aims to create a living, breathing dinosaur that exhibits different behaviour on a PC. ODDSaur is based on OpenGL and demonstrates realtime perpixel bump-mapping as well as software vertex-blending.
opengl, directx based 3d indoor engine.
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