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According to my announcement on awards ceremony of „The IT trainer of the year”, Eurosmobil has opened source of some pieces of their mobile Java ME game software within the framework of my PhD Thesis entitled Mobile Game Design and Development..
Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
Successor to the original Project Mars. Similar to the first game. Supported resolution is still 128x160.
The main differenc between the 2 games is structural. Though I need to improve my methodology.
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Bloft (BLObby and sOFT) is a real-time soft-body physics simulator optimized for real-world mobile phones. It is written in Java and uses fixed-point math only. Memory allocations are minimized to suite the needs of JVMs in older mobile phones.
Cpairs is pairs game run on j2me with configuration midp2.0 and cldc1.1. Cpairs is best to play on mobile phone that suport j2me. The game is just to pair tiles as fast as posible. This project is just coding for fun.
This is a Stepmania game dedicated for mobile devices for example Mobile Phones, IPods etc.
Tha game can use files and packs from original Stepmania game
This is a program for Oware and Reversi (Othello) for J2ME/Cell and (PlamOS with IBM WME VM). Oware (popular in Africa) is a Mancala game suitable for adults. Reversi (Othello) is included. Based on mobilesuite (on sourceforge) with modifications.
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
WCR is a mobile multiplayer game. The game's aim is to be the first shooting a particular color with the phone camera. Actually it supports only two players, Bluetooth connected.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
Sudoku Mania! A fully customizable sudoku game written in java. Create your own themes using Xml. 6 squares, 8 , 9, 16? No problem. Show numbers, letters, or even pictures. Print Sudokus to go and much more. Available for Cell Phones and PDA's too.