Block Planet is a game created using the Irrlicht game engine. Control a character who flies from planet to planet in search of precious metals and gems.
Flash Quiz TV (A quiz game for all family)
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile At SOURCEFORGE: https://sourceforge.net/u/jorgerosa/profile At GITHUB: https://github.com/jorgerosa/FLAQUIZTV-Flash-Quizz-Game - What this app does? - The main idea is to create a didactic simple/cute/fun quiz show game for all people and for all ages with that "TV show feeling" - A game for all family. - Usage example: - Parents: Edit the "XML" file (using "notepad") add your own questions and answers there (use your native idiom), related to school stuff, and let your kids play (learn) the game! - Develop info: - The game is developed in FLASH (AS2) and its very customizable. - Since its developed in FLASH, you may play it in your PC or embed it in your webpage. - TO-DO tasks: 1) Add support for ALL idioms (if possible). 2) Convert to AS3 (ActionScript 3).
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
Anellus-Terrarum MUD source code using the LambdaMOO engine and based on the LambdaMOO-minimal database.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
Box-A-Lot! is an open-source fighting game. It's aimed to run on any operating system, hopefully with cross-platform networking, between all OS'.
Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
3D game engine for C and C++
Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
What FreeCiv is to Civilization®, FreeCap is to Captive®. 15 Years ago Captive® was became one of great RPG games, and this projects attempts to keep the game alive with new user-made campaigns, robots, enemies, and an all new 3D environment.
FreeMinds Engine is a 3d game engine wrote in c++ and DirectX with some advanced features like 3d sound, physics system, a small particle system, HLSL shaders, 3 types of dynamic lights, realtime shadows and more.
Small Tron-like game made using 2D graphics. Currently only local 2-player mode available.
Frera is a base/framework for development of isometric 2.5D RTS games, like Tiberian Sun or Red Alert 2, primarily on the Win32 platform. The project was cancelled before it ever got started.
Learn how to make rls hard way
My project to learn some basic RPG and RL mechanic and some useful awesome tricks ( to make BETTA GAEMS!11) Use SDL and SDL_Image. To run the compiled game you'll need graphics you'll find in bin archive in downloads.
There is a collection of libraries for game development. The collection should contains follow libraries: - font engine - text layout engine - gui widgets engine
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
"Gladius Magicae" is a detailed, MegaZeux-made RPG that is based on our own "Stimuli" RPG engine. It will be challenging and fun, and we hope it will get some people addicted ;-)
A World War 2 shooter based on the sauerbraten engine (sauerbraten.org)
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.