Doom 64 EX is a faithful recreation of the original game using the Doom source code as the base with the benefit from newer control methods like mouse look, high resolutions and color depth.
4X Space Strategy Game
FreeOrion is a free and open source community-developed 4X turn-based galactic empire strategy game.
Remake of the classic Caesar III game
CaesarIA is an open source remake of Caesar III game released by Impressions Games in 1998, it aims to expand the possibilities of the classical city-building simulators and to add new features showing the city life. Now the game work with Windows, Linux, Mac, Haiku and Android. The original Caesar3 game is needed to play openCaesar3. We start crowdfunding campaign for renew graphic set at www.igg.me/at/caesaria-game. Help us set new stage in good old Caesar.
Xinmapper, input mapping software for the Xbox 360 controller. Allows mapping of controller input to simulated keyboard and mouse input. Windows only supported.
OpenGL 4.5 3D engine - modern/advanced and easy to use.
A 3D engine built in C# using OpenTK - it makes use of modern rendering techniques/shaders. Still in very active development.
Trancity is simulator of public transport, where you can operate the tram, trolley or bus, as well as create a city where traffic will be established to work on your routes and schedules.
A GBA emulator for Mac OSX
Based upon the incredibly popular Visual Boy Advance emulator.
Chess Database Application
Scidb is an open-source chess database application for Windows, Unix/Linux. It is a new development inspired by Scid.
Repository for the multi-authors SexScripts
The main site of SexScripts saw a lot of script releases in the last monthes. But it lacks a shared repository for those who want to collaborate on common scripts.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
The Neverhood Restoration: the gateway to old gaming.
The Neverhood is a 1996 point-and-click adventure game that is entirely composed of claymation. This does a few things. Be warned this project was discontinued in 2013 and has not been updated in years.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
Tradução em Português para Dawn of War I
Tradução em Português(BR) do jogo: Dawn of War I. Contém a Tradução do(a): Dawn of War 1.40+ (Estável); Winter Assault 1.40+ (Estável); Dark Crusade 1.00+ (Beta); Soulstorm 1.00+ (Beta); Mod. Ultimate Apocalypse THB(SS) 1.73 - 1.82 (1.85 em andamento...) (Beta); Mod. Tyranids(SS) 0.5b (Beta); Mod. Daemonhunt(SS) 2.01 (Beta); Em Finalização: Mod. Daemons(SS) 1.6 (2.0 em andamento...) (Alfa). *Compatível com: Versão Steam e CD *Se você encontrar algum Erro na tradução ou "No Key", nos comunique em forma de Ticket ou Poste na Discussão (Sessão: "Erros na Tradução")!
Call Bridge is a popular card game. I wrote this to see if I can create a GUI based card game in less than 15 KB by replacing images with UNICODE characters. The player plays a game of Call Bridge (*duh*;) against 3 bots. GUI FILES NOT UPLOADED YET.
A Visual Basic, Telnet MUD (Multi-User-Dungeon) Server. Utilizing newly developed methods for easier game play in the simple telnet environment.
Multiplatform Multiemulator Frontend
ixbar3000 is a frontend, it allows you to browse/launch games from a centralized place. While doing so it’ll keep statistics on your usage. You can also use it to store highscores on games that doesn’t have battery memory. Demo videos: http://www.youtube.com/playlist?list=PLsYn7B5Y4pDxKzEfZSIqlG62yswJXgBu2&feature=plcp
Downloads for the Imperialism Remake project.
Virtual paper folding program
Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. The main purpose of this program is designing origami, but if you only want to learn how to make some origami figures, there is a set of built-in example files that can help you. Currently, there are 34 example figures available. Please note that this project was created for fun and still is a work in progress. The Discussion forum is open for anyone who wants to report a bug or suggest a new feature. User Guide: http://origamieditor3d.sourceforge.net/userguide/en/index.html
The GCMTools are a suite of tools for autiting and editing GameCube DVD images (.iso and .gcm). This will allow you to modify content in games, browse the game structure, and even aide in the development of homebrew games and programs.
Minecraft en C++ (minetest)
Clone of Urban Assault with new Graphics.
Description of the old game can be found here: http://en.wikipedia.org/wiki/Urban_Assault 3D Engine used: DarkGDK (http://www.thegamecreators.com/?m=view_product&id=2128) If you wish to be involved in this Project send me a Message in Skype: flippsi93
A set of patches against WINE to implement DirectX 9 allowing Modern Games and 3D applications to run under WINE. The patches include many experimental and beta features that have not yet made it into the stable WINE source tree.
porting Quake,Quake II and Hexen II to Dreamcast console