A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
Age Of Empires Revisited is a project to improve the original game.
Age Of Empires revisited is a repackaging of the original game entitled Age Of Empires, developed by Ensemble Studios and Produced by Microsoft. The AOE community has made some very exciting mods, patches and changes to the game. Till now very few have made a collaborative attempt to introduce the best of those mods into one mod pack. Our aim is to use our experience as gamers to bring to you a better balanced game with added features that will truly feel like a re-release of the original game.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
Develop an emulated Darkfall Online Server.
This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
JaneNES is portable, cross-platform Nintendo emulator using Allegro, SDL and OpenGL support.
x64emu is a port of the excellent PC emulator u64emu. This emulator is designed specifically to run the arcade versions of Killer Instinct.
A real-time strategy game, with multiplayer support, that pits you between diplomacy and war. It is a combination of simcity and civilization, but in a much more exciting fashion.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
This project is for learning to write games while doing a couple of then and an engine core.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
AoGTK is a MMORPG client/server game toolkit. Our toolkit provides you with a multi-platform client and game server. Scripting language and custom compile application allow for quick customization of the game core.
Gold City Game base from an original scenario. Best Sound, Picture , Animation, IA and Graphics. the camera is always placed so that the character is in the center of image in an adequate proportion
AOEmu is a high performance server emulator for the sci-fi MMORPG Anarchy-Online. This project aims to provide a fully functional server system for running and maintaining an Anarchy-Online server over one or many server machines running Linux.
Artificialaiming PS3 Hack Development Team: What we do: Making Hacks/Exploits for the PS3. Specially in Aimbots and Wallhacks. Our hacks are paid with an monthly distribution.
A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal
A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us. Yes, I believe that Oberon technologies are very perspective for future.
CM Game Development Kit
The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
A reverse engineered remake of the SNES game Chrono Trigger, complete with a designer studio for creating new Chrono-Trigger-like games.
CleanQW is a "cleaned up" version of ID Software's QuakeWorld. This makes for easier modifications by other authors, as well as a leaner, meaner QW.
Embedded software development for a Digital Command and Control (DCC) mobile decoder based on the PSoC processor architecture. Additionally, advanced power management and a more efficient communication scheme, based on multi-drop RS-485, will be included
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
Dragon Redux is attempt to port Double Dragon to ZX Spectrum 128.
3D Game Engine
Cross platform 3D game engine based on OpenGL and C++
A community project to develop a freeware dungeon keeper style game in the absence of an as yet forthcoming dungeon keeper 3 (nine years+ in the waiting)