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Miracle Engine is an advanced 3D Graphics Engine that is used for game development and other 3d application. At this moment, it is developed in DirectX 10 which is more powerful than DirectX 9. Some new algorithms such as "Soft Shadow" will be implemen
An Object-Oriented and multi-threaded game engine. It features python scripting, plugin support, and a scalable rendering system.
N64 Mass Emulator. Basically, a n64 emulator. Main features would be a P2P (Peer-to-peer) network for downloading new ROMs.
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This program will allow you to build your own NES roms instead of trying to hack into currently exsiting roms to make new games. This program will allow you to make NES games faster then any other program, and one can publish a completed rom in any form.
I will be making eaither a dragonball online or a naruto online
Einige Tools zum Rumnerven... :)
This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
Auto2 (Automatic Automobile) Accident Avoidance is a software system designed to lessen the severity or completely stop accidents. This project includes a WPF simulation around the NoCrash software
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Norge Royale (also known as Project N.O.R.G.E.) is an opensource experimental 2d game in C# XNA. Its storyline is freely based on the facts of Inner Circle in Norway; and about an hypotetical dystopic future of the Europe.
A Graphical Tool that allows the creation of normal maps by generating and blending together normal maps from sources such as: Height Maps, RGB Images, Pre-existing Normal Maps, Images lit from 4 directions. (In development)
ORE Reports is a tool designed to make mining in the MMORPG 'EVE Online' more efficient through the useful manipulation of Data pulled from the game.
Ondarium is a roguelike textual RPG set in an alternate modern-day universe. The player will scale 60-levels into the depths of "the city" sewers to reach the temple of Ondarium and retrieve the Ondarium Artifact.
This is a Project for Online gamers... a site will be hosted and the client will be distributed freely... and make users use our client for online gaming....
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Open Pokemon is a open source Pokemon recreation in C++.: Pokemon is a copyright of Nintendo and we are not claiming to own any rights to the Pokemon series.
A cross-platform combat simulator that will be created from the ground-up and will be heavily focus on physics of combat. Visual and audio advances to be made later.
Open Source game, created to give a new gameplay to FPS lovers.
OpenDAE is an open source project of a desktop agent platform.
A remake of the classic party racing game Micro Machines. The game will attempt to mimic the original features and contain some of the original maps as well as add new maps to the game and allow new maps to be easily created by anyone.
A C++ and directx game demo project displaying real world physics and world interaction. Code is opensource and is open for all discussion / feedback
OpenSpore will resemble the new PC game Spore but in a open source fashion. We are currently accepting new staff and fellow idea givers. anything is useful to the project.
Our mission is to utilise free and open source tools to create a series of fun & advanced games that will be distributed freely to the public under the GPL licence.
This intends to be a game engine to power several games, the first of them to be Senderos de Jade.
Advanced Fitting Tool for Perpetuum
A 2-dimensional cross-platform game engine based on SDL.
A platform game for Xbox 360 and Windows too