Cryptomak contains cipher and tools for encryption utility written in php such as substitution, vigenere, affine, transposition and index of coincidence. It is powered by Phrame platform which implements MVC design and Smarty template engine.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
Handy tool to manage your Diablo II Modifications.
DQE - is a program to create adventure or RPG 2D games just like in "DIZZY" series. It is featured & very easy-to-use game editor. Russian and English languages supported.
Data repository (including quakec source & co) for EDU2 (Prototype) based on the Darkplaces engine (or a fork).
This game is a member of a new generation of games. Created with Irrlicht Engine, it is able to display cool effects, eg shadows and weather. The AI is very intellegent, too. Moreover all missions play on the same map, which is 2x2 miles large.
Juego en modo MS-Dos basado en el libro de Eragon. NO COMPATIBLE con Windows Vista / Windows 7.
The aim is to create an optimized version of the FreeRails project. The aim of the FreeRails project is to create a fun game based off the RailRoad Tycoon and RailRoad Tycoon II games. Download and webstart versions are available at the website or Wiki.
Pacman Game for J2ME enabled cellular phones. A CS 329 - Software Engineering II project for the University of Illinois.
The Java Chess Engine
This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application. If you are interested to contribute please contact me. Francisco Rafael Del Roio <email@example.com>.
This project has been superceeded by Laser Tactics - see http://sourceforge.net/projects/nucleargrave.
A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
The Map-Editor of the 2D role-playing game Arengu
!! This project is NOT in developement anylonger !! This is the Map-Editor of our 2D Indie RPG "Arengu". Send us your maps! If you want that the world can play on your maps, than send your maps to firstname.lastname@example.org. We'll have a look to your map(s), so that we can decide wether we use them or not. Your Languagefiles: Please send us your languagefiles so that we can implement them into the next version or upload them so that everybody can us them! How to: Create own languagefile ( http://arengu.blogspot.de/p/neue-sprache.html )
This is a resource editor for TBS Master Of Orion 2: Battle At Antares.
MegaMekNET is a client/server Java Application to chat and play MegaMek Games and also enroll into the ongoing campaign to fíght for one of the 5 houses or a Mercenary Group.
This project is no longer in operation, it has been succeeded by the AGEMAME project at www.mameworld.net/agemame/
Command-line interface Adventure RPG. (this project is set inactive because all the development source code on my hard disk gone. sorry for the inconvenience)
OdinMS is a Java based Server.
A C++-based Commodore 64 emulator that is written with portability to other platforms in mind. A first implementation for the .Net platform has been created, others should follow.
PHPAdventure! is an interactive fiction engine written in PHP that allows game programmers to easily create point-and-click web based text adventure games. May 2006: I'm not maintaining this anymore. If you want to take it over, let me know.
PacMan X is a fully featured PacMan implementation.
This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.
Resonant Frequency will be a Puyo Puyo like game for Win32 with a futuristic techno theme.
A utility for creating various Server.cfg files. Also creates Mani-Admin-Plugin Clients.txt and mani-server.cfg. Allows saving of cfg files too, for later editing or for large deployments.