0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
Top-down shooter with a cyberpunk atmosphere.
Return to Earth is a top-down shooter with a cyberpunk-themed atmosphere. You can find installation instructions in the wiki.
War of Respect is an online turn-based MMORPG in 2D-anime style.
War of Respect is an online turn-based MMORPG created for public in 2D-anime style. Players are able to communicate, participate in events, reach the top 3 top-players and even more! It's free, and in continue development. War of Respect comes in three variants: War of Respect War of the Players Second Generation (2G for short) It's international, free and fun to play on. If you like to buy extra features (Like 1 extra level) you have to pay with real money. Our team is currently busy with creating the setup so you have our client with the latest updates. If we decide to update your client again, our installer will help you through it. This project on SourceForge has been created, and is being maintained by Deji, CEO DarkWebby Entertainment. If you have any questions do not hesitate to email me at firstname.lastname@example.org. War of Respect is created by DarkWebby Entertainment.
A free open source Android version of Caravan
A free open source porting to Android of the card game Caravan. COPYRIGHT NOTICE: Please note that this project is purely educational and NON LUCRATIVE. This game isn't neither officially licensed nor produced by Obsidian Entertainment, which owns the Fallout Series (© Obsidian Entertainment) and thus the Caravan game itself.
Blender port of Ryzom art data
Blender port of ryzom (http://ryzom.com/) data by Brian Ashcroft Original art (3ds max) and open source server available at http://ryzomcore.org/ All art is covered by the CC-BY-SA licence If you use the art, please make sure to include a link as explained here http://ryzomcore.org/about-ryzom-core/ Things that are working: 1. Conversion of 1200 animations, ~200 monsters, 5 races, and lots of vegetation. 2. Removal of weird textures/materials/supports, correction of bad paths 3. Cleanup of translations and rotations of all the items 4. Proper parenting 5. Collection of animations into separate files: walking, crafts, fighting ...
A space race game in the style of A Dark Room
In RMORS (pronounced as “remorse”) you are the chief administrator of either China or Japan’s space program in a race to be the first to reach the moon. In this alternative time line story, you’ll be participating in a post-WWII Cold War scenario where the space race was used as a means of avoiding the Korean and Vietnam wars. RMORS is a resource-based, real-time strategy game in minimalist style. The game will have very few graphics and those it does will have a retro CGA/vector style. RMORS is a fun game for one or more players that consumes little battery power, making it perfect for mobile or online browser play. Set in the Cold War era, the players of RMORS will be intrigued by the story of espionage, propaganda, and nationalism in this retro-scifi.
A prototype flight simulator with several dog-fighting scenarios.
Flight simulator with emphasis on dog fighting in modern jet fighters exploring several "instant action" what-if scenarios including a random scenario generator. Uses a simple keyboard interface to control pitch yaw and rotation and yields several surprising camera angles. Game engine based on pygame+PyGGEL library. Game library combines some modules inspired by open source pygame projects: PyGGEL Robosim, GalaxyMage, 3D math tests, etc. left, right arrows: roll left/right up, down arrows: pitch up/down [ ]: yaw left,right j,k: yaw left,right + level out left click: shoots gun b: bomb m: missile +: increase throttle -: decrease throttle F1-F4: toggle individual panels F12: turn off panels + cockpit overlay Space: toggle forward/aft views Enter: take screenshot
Library for helping developing PnP RPG tools
The objective of this project is the creation of a library to help developing tools for PnP RPGs.
In the past I have created a lot of graphics for games and other projects. I want to share them under a creative commons license. For attribution, it will be fine if you link to this project, no more attribution is required
Set of tools for PnP RPG Pendragon
A set of tools designed for the pen and paper RPG "Pendragon". It's based on a library for creating tools for PnP RPGs, and also the first implementation of it. The idea is first developing this tool, but also developing the RPG tools library using this as a first example of it's possibilities.
java network tictactoe
Its the common tictactoe game, developed in java, with client/server configuration so it can be played over a network. It can be played in a 3x3 board or 4x4 board. There are more options but some of them are not implemented. I'm only putting this here now (2012) but this was one of the projects for a University course in 2003, when I was still a student. I just thought I should put this some place safe, and so... here it is!
Alternative GDK (LightstormGDK) to the current FPS Creator
LightStorm Engine / LightStorm GDK is a engine built upon the editor of FPS Creator.
A new version of the Shuttle PB with new meshes and other features ...
This is a new Shuttle PB witch includes UMmu, and have other features and (cool?) effects applied. This is my first (open-source) project in Orbiter, I've decided to learn with experience of other developpers and build up an entire project for the popular Orbiter Space Flight Simulator. Currently works with Orbiter P2 and OVP clients. Report a bug: https://docs.google.com/forms/d/1942m2fRA9k-XWRqZPjBTk2v6oiUJ6kiOfvVjdQZ2tHs
Gra typu snake napisana w C#.
Text based game made in python 3.3
Horrid' is a text based game made in python 3.3. Right now it's just a fun project, for learning and entertaining myself. I am still learning python for more advanced uses and programming. In future it is going to have UI and advanced text. It is not advanced.
A Ren'Py novel
A Ren'Py kinetic novel about fate, secrets to be told and the difficulty to share with with others and be who you really are. Réalisé avec le moteur Ren'Py, un récit interactif sur le destin, les secrets et la difficulté à les partager, ainsi que la difficulté a assumer qui on est vraiment
A free and open 3d action game.
A Ren'Py kinetic short stories series
Several independant stories linked by a common element : someone is explaining to you how he/she died
Ne pas cligner des yeux, ou il vous trouvera.
SCP Containment Breach : Mod FR est une modification du jeu SCP : Containment Breach créé par Joonas Rikkonen (Undertow Games). Il apporte une traduction française du jeu, ainsi que quelques ajouts mineurs.
Un jeu open source de course An open source car game