Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
Blockly Games is a collection of educational games that teach core programming concepts using Google’s Blockly visual blocks. Each game introduces ideas like sequencing, loops, conditionals, functions, and variables through playful puzzles that gradually increase in difficulty. Under the hood, the block programs compile to JavaScript, giving learners a bridge from drag-and-drop logic to real code. The activities are self-contained and browser-based, requiring no installation, which makes...
"Blinkensisters - Hunt for The Lost Pixels" is a Jump'n'Run game for nearly all recent operating systems. It's fun to play and you can make your own levels with a simple texteditor. Also, you can download add-ons from within the game engine.
ADiKtEd (Another Dungeon Keeper map Editor) is a text-based map editor for Dungeon Keeper, a game released in 1997. It can be used to create a map from the very beginnings, or to tweak maps created in Official Editor.
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A visual editing environment for Sims3 JAZZ resources.
Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community.
This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data.
This project continues the work Tiger started.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast texteditor with links) with tools to rapidly create characters. More ideas can be added in the future
PygShell (pronounced pig shell) is an interactive console for Pygame developement. It is an implementation of the Python shell using Pygame. PygShell also includes a simple texteditor (also in pygame) and ships with several example scriptlets.
A Character generator and editor for the German pen and paper rpg DSA (the dark eye, l`oeil noir in France), in 4th edition rules. All data is stored in XML files, so you need only a texteditor to create own races, cultures and professions.
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includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
A multiplayer deathmatch game in the spirit of the bomberman series, built with user modification in mind. Levels and weapons can be easily created with just a simple texteditor and the Gimp. Levels are tile-based, with animation and layering.
A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.