17 projects for "rules engine" with 2 filters applied:

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
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    Downloads: 156 This Week
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  • 2
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI plumbing. ...
    Downloads: 0 This Week
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  • 3

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin. evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. ...
    Downloads: 0 This Week
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  • 4
    Alcibiade Chess

    Alcibiade Chess

    Next generation web chess club

    From the creator of MKGI Chess Club comes this next generation chess club. Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come. This project has two parts: - A Java Chess library containing board models, rules and PGN format management - A complete Chess web application based on the core Java library
    Downloads: 0 This Week
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  • 5
    HolyWar: The battle for Faith

    HolyWar: The battle for Faith

    Classic backgammon in fantasy setting with a lot of missions.

    Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting. Features: - Classic backgammon rules (except "7"-rule) - 3 factions (crusaders, saracens and undead) - 3 campaigns with a lot of missions - Fight with AI and human (hot-seat) Engine: HTML5
    Downloads: 0 This Week
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  • 6
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 0 This Week
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  • 7

    Paltry Chess

    HTW Saar - PIB Projektarbeit 2013

    This chess engine is the result of the project work 2013 at the University of Applied Sciences, study programme Applied Informatics. The target was to write an engine that is able to play chess with the official FIDE rules. At the moment, the engine chooses the first-found valid move instead of the best move. Other java classes should be fine. - shout-out to Mediocre Chess
    Downloads: 0 This Week
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  • 8
    An Australian Rules Management sim in development.
    Downloads: 0 This Week
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  • 9
    Cardhouse
    Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
    Downloads: 0 This Week
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  • 10
    Cellular Engine
    This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
    Downloads: 0 This Week
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  • 11
    Warring States is a 3-D multiplayer real time strategy game written in C++. The engine is designed to be flexible and allow configuration of game rules. The project started as part of a final year university project.
    Downloads: 0 This Week
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  • 12
    SudokuExpert is an expert system that resolves sudoku puzzles. It uses the jboss rules (drools) inference engine and swt for the graphical library.
    Downloads: 0 This Week
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  • 13
    The Java Gurps Project intend to build a kind of engine to help GURPS Game Masters to Game Mastering through abstracting the most complex rules of this RPG System.
    Downloads: 0 This Week
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  • 14
    A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a web browser.
    Downloads: 0 This Week
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  • 15
    It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
    Downloads: 0 This Week
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  • 16
    Nebula Cards (NC) is a networked, modular card game engine written in pure Java. The game rules, user interfaces, and computer players all take the form of pluggable Java classes, and most four-player, trick-taking games can be implemented.
    Downloads: 0 This Week
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  • 17
    The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set.
    Downloads: 0 This Week
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