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MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
Development currently occurs on GitHub (see https://github.com/MegaMek). This SF page remains as a mirror and archive of the old issue trackers. The trackers are currently locked and new issues should be created on the GitHub page.
RobotChase is a game in which the player moves about on a rectangular grid, while trying to escape or destroy advancing robots. Uses mouse or (configurable) keyboard. Written in Java using the MVC and Observer patterns.
Note: Golems has moved to GitHub.
https://github.com/sambayless/golems
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Golems is a 3D recreational physics simulator. Build robots, spaceships, clocks, catapults or cannons. Add sensors, timers, switches, motors. Give it a brain. Take the wheel and pilot your machine yourself. Build anything.
This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
Power Surge is a 2D platformer game created by Bytefire Game for the Ludum Dare 27 game competition, under the theme of '10 seconds.' In the game, you are in charge of a moon base that creates robots, rovers, and weapons. You must use these creations to attack and steal power from an adjacent moon base. The challenge is in that each robot only has ten seconds of power, so you must make the most of each robot.
Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
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Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
This is a Robot simulation game that allows you to write a robot in any language you might want. The robot communicates with the game using the internet and up to 32 robots can be run at a time. WARNING: The current version is not complete!
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Pythonbots is a programming contest where programmers like you and me write robots to fight in a virtual arena. Robots are written in python and have several features like plasma cannon, radar scanner and engine to move around.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views.
The goal of this project is to provide the open source community a tool for robot behavior test and challeng
Educational software consisting of programming small robots wich may achieve simple tasks or combat between them in various environements. Combines 'Robocode' and 'CeeBot' features.
codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.
I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
In this game several robots are moving. The player can only control the active robot. The active robot can be selected with the number keys. The robots have to avoid walls, traps and opponent robots. It uses SDL.
RoboTournament is a RoboRally inspired game where players program their robots to vanquish their opponents.
RoboTournament features:
Multiple Game Types: Death Match, Rally, and Capture The Flag
Multi-Player through TCP/IP
Six weapons including
Jago enables the creation of 2D game-like simulations using Java. Jago is specifically designed to support writing simulations for Java programs written for Lego Mindstorms robots, but Jago can be used for any kind of game or simulation.