37 projects for "quake linux" with 2 filters applied:

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  • 1
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 2 This Week
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  • 2
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 8 This Week
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  • 3
    OpenArena

    OpenArena

    Free and open source FPS based on Quake III Arena

    OpenArena aims to be a free, yet compatible clone of Quake III Arena. It also strives to add subtle enhancements such as new gametypes, playermodels and of course maps! Further improvements are incorporated by using the ioquake3 engine.
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    Downloads: 184 This Week
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  • 4
    A revitalization of the famous Quake mod released under GPL by Lon Hohberger (http://lon.110mb.com/). This code was initially forked from Meta5 and intends to keep the same version numbering scheme.
    Downloads: 0 This Week
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  • 5
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 0 This Week
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  • 6
    Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
    Downloads: 0 This Week
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  • 7
    Recoding Star Wars Jedi Knight: Jedi Academy from ground up in C++ and Lua, using Quake 3 as a base.
    Downloads: 0 This Week
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  • 8
    Custom-TF is a multiplayer Quake modification, allowing players to customize their role in the game to be whatever they want.
    Downloads: 2 This Week
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  • 9
    A PHP 5 library for querying game servers. Currently supporting over 160 games, including source (half-life), unreal and quake engine games, ase & gamespy protocols. Newer games supported are Crysis & Call of Duty 5. Also supports Teamspeak 2.
    Downloads: 1 This Week
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  • 10
    assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
    Downloads: 0 This Week
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  • 11
    QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
    Downloads: 1 This Week
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  • 12
    A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules. There are different game servers with query protocols that can be added to this package.
    Downloads: 0 This Week
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  • 13
    Laser Tactics is a 3D single or multi-player FPS strategy game. It's a cross between like Quake and Tremulous, except it's pseudo-turn based, you control a squad, and there are specific mission objectives. There is also an advanced AI to play against!
    Downloads: 0 This Week
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  • 14
    Q3mass is a master server program for Quake III Arena engine-based games. It's easily extensible and supports multiple games. Q3mass-php, an offshoot project, is a PHP version of the application, allowing for web-based master servers.
    Downloads: 0 This Week
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  • 15
    QL Stats ("Kewl Stats") stands for "Quake Logfile Statistics" and is a logfile-analyzer for Quake 3 Arena (and could be extended for use with other Q3A-based games). It generates some interesting statistics about the games (like ngStats did for UT99)
    Downloads: 0 This Week
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  • 16
    Quake III Arena modification that implements Cell Shading (Cartoon rendering).
    Downloads: 1 This Week
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  • 17
    Multistat is designed to be a flexible log file parser for multiple game servers. It is designed with an extensible plugin interface, thus allowing for any combination of input or output (i.e. Quake 3 input with HTML output or Halflife with HTML outp
    Downloads: 0 This Week
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  • 18
    ST2 is a rebuild of the searchtool game browser (searchtool.sf.net) with support for modern games. It currently features support for Quake 3 and 4, Doom 3, Nexuiz, Warsow, and Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 19
    A powerful "never-fail" quake-style drop-down interactive command console for all OpenGL applications
    Downloads: 0 This Week
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  • 20
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 21
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 22
    osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
    Downloads: 0 This Week
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  • 23
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
    Downloads: 0 This Week
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  • 24
    paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files. It consists of two files and is easy to use in your source code. It is written in pure C and makes only use of stdio.h, stdlib.h and string.h If you are a game developer
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    Downloads: 11 This Week
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  • 25
    Project to create a bot for Quake 2 using the FEAR AI Framework in C++. This is research based, and is meant to explore the use of fuzzy subsumption architectures for navigation in three dimensions.
    Downloads: 0 This Week
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