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    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    ...Central to the architecture is the use of Pulsar topics to propagate player events, score updates, map changes and to synchronize game state across clients. The project serves as a deep dive into real‐time multiplayer architecture, demonstrating how to manage latency, consistency, event ordering and room isolation. It’s more than a toy: it teaches how to apply message streaming, event-based functions, and stateful services in gaming contexts.
    Downloads: 0 This Week
    Last Update:
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