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A Backgammon client with graphical interface, network-games andartificial intelligence. It is TCP/IP-network-compatible. It supports saving and loading of board setups, undoing moves, "secure dice" and has got an own chat client and a help system.
...Main Features:
- Player VS PC
- Player VS Player through network
- Chat available in PvP mode.
For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game.
Attached you'll find the compiled code (JAR) and the sources (Netbeans project).
Currently it needs a lot of improvements which I can't find the time to do.
Here are the most critical:
- It's sometimes too slow when you're playing through network;
- The game sometimes crashes when the second player enters the room;
- It's not possible for the other player to receive messages while it's his/her turn.
...
Proxy for games that emulates network conditions like ping and lag.
...Download, extract wherever you want, launch the executable and read the instructions that are conveniently placed in the main window of the program.
This program allows gamers to fake their ping and packet loss. Only games which allow direct IP connections are supported - this program will not emulate the game server and will not advertise itself on any master server of any game.
The idea is this:
game client -> proxy -> game server
Demonstration video:
http://youtu.be/2VWNhmfD1Qk
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Lan Over IP is a client/server application which emulates a local area network (LAN) over the internet.
It can be useful for playing games in LAN mode even if you are not in the same network.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
ZSNES Easy NetPlay - frontend and command line tool to easily play using only a nickname/email/icq identifier without writing IP addresses. It allows also to play with public servers retrieving players from a public list.
HexaChess is a chessgame on a hexagonal field and can be played by 2 or 3 players. The current version only allows 2 players.
It's written in Java using Code of JChessboard. HexaChess can connect to another HexaChess via a direct TCP/IP connection.
Iron Tank is a real-time multiplayer game in Java, playable over a tcp/ip network. Each player controls a tank, armed with missiles and other weapons. The purpose of the game is to use the tank's weapon arsenal to reduce the opponents energy to win.
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SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
JFastPong is an amusing pong game written in Java that can be connected to another JFastPong via a direct TCP/IP connection.
No Internet JFastPong Server is required for playing.
Others features:
*single player mode
*very simple skin system
JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
RoboTournament is a RoboRally inspired game where players program their robots to vanquish their opponents.
RoboTournament features:
Multiple Game Types: Death Match, Rally, and Capture The Flag
Multi-Player through TCP/IP
Six weapons including
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
mssd is a modular socket server written in Perl. It\'s primary purpose is to be used with Macromedia Flash clients using XML, but it provides a plug-in architecture which theoreticaly allows any TCP/IP protocol to be implemented.
WordCraft is a Java-based game, in which words are placed on the board in a similar way to a crossword. The game will initially be a 2 player game over IP, later on will extend to more players and also a single player against computer option.
A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.