56 projects for "hidden objects game" with 2 filters applied:

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  • 1
    NVIDIA Profile Inspector

    NVIDIA Profile Inspector

    Modify game profiles inside the internal driver database

    NVIDIA Profile Inspector is a specialized utility that allows users to view and modify hidden graphics driver settings within NVIDIA’s internal profile database, providing deeper control than the official NVIDIA Control Panel. It exposes advanced and undocumented configuration options that can influence rendering behavior, performance optimization, and compatibility for specific games. Users can create, edit, and assign profiles for individual applications, enabling fine-grained tuning of...
    Downloads: 66 This Week
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  • 2
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    OSRS .json Hiscores is a server-side API wrapper designed to transform Old School RuneScape hiscores data into structured and developer-friendly JSON objects, addressing limitations in the official API’s output formats. The official API typically returns CSV or basic arrays, which can be difficult to work with, so this project restructures the data into meaningful objects that include player stats, rankings, and inferred metadata. It also adds additional logic to determine player game modes, including historical transitions such as de-ironing or hardcore status changes. ...
    Downloads: 4 This Week
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  • 3
    Isometric City

    Isometric City

    IsoCity: City building simulation game

    ...It uses optimized rendering techniques to draw tiles, buildings, roads, and terrain in isometric perspective, giving depth and dimension without 3D complexity, and includes a set of modular components so custom art or tile sets can be slotted in effortlessly. Users can pan and zoom smoothly across the scene, dynamically placing or editing objects, and the engine supports layered terrain, collision detection, and grid snapping to keep placements accurate and visually coherent. Although often used for game prototypes, the project’s flexible architecture also fits use cases like simulation dashboards, planning tools, or interactive data visualizations where spatial layout matters.
    Downloads: 2 This Week
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  • 4
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. ...
    Downloads: 1 This Week
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  • 5
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational...
    Downloads: 8 This Week
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  • 6
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    Path Creator is a Unity tool that allows developers to design and manipulate smooth paths using Bezier curves for use in games and simulations. It provides an intuitive editor interface where users can create paths visually and adjust control points to shape curves precisely. The tool is widely used for tasks such as character movement, camera paths, and object animation along predefined routes. It supports features like automatic path smoothing, looped paths, and adjustable resolution for...
    Downloads: 0 This Week
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  • 7
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. ...
    Downloads: 1 This Week
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  • 8
    FreeNono

    FreeNono

    A free implementation of the nonogram game

    FreeNono is an open-source implementation of the Nonogram game — a logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. FreeNono is distributed under the terms of the GNU GPL.
    Downloads: 1 This Week
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  • 9
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 10

    SmartBody

    Character animation system for games and simulations.

    ...SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. ...
    Downloads: 2 This Week
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  • 11

    Perkun Wars

    A simple fantasy game

    A simple fantasy game based on the AI library perkun. The objective of the game is to kill a vampire. There are three towns where he may be hidden: Wyzima, Novigrad and Shadizar. It is best to attack the vampire when many NPCs are around. However Pregor and Thragos will avoid him. Dorban will constantly hunt him. It requires the perkun library - download it from http://sourceforge.net/projects/perkun/ This game is intended mainly for the developers willing to learn how to use perkun as a library.
    Downloads: 0 This Week
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  • 12

    Abandoned Mansion

    Classic text-based treasure hunt

    This game is an original game based loosely (very loosely) on classic text-based adventure games such as Zork and Adventure. The object of the game is to use simple one and two-word commands to navigate an abandoned mansion and find all the treasures hidden within.
    Downloads: 0 This Week
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  • 13

    Survivalcraft Explorer

    Web application for displaying in 3D a Survivalcraft world

    A small Web application that allows the users to display in 3D a Survivalcraft world, exported from the game. The application allows to visualize the surface, the caves and resources hidden in the underground. This was tested with Chrome.
    Downloads: 1 This Week
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  • 14
    Mazix is a 3D Java game project which consist of a maze with lots of different objects the player can interact before finding the end of the maze, such as Teleports, Doors, Keys, Balls, Walls... The game could be compared to Oxyd or Sokoban.
    Downloads: 4 This Week
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  • 15
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. ...
    Downloads: 1 This Week
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  • 16
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 17
    jnostromo

    jnostromo

    E-Sport Drivers for the Razer Nostromo

    Deprecated - please use Keyboarding Master: https://sites.google.com/site/keyboardingmaster/ jnostromo provides drivers for the Razer Nostromo & Belkin N52/N52te designed to be E-Sport legal. Profiles are unique user defined keymappings and can be created for each game. Each profile can have up to 8 unique keymaps with mappings to switch between keymaps. jnostromo includes an easy to use configuration gui to map keys from the nostromo to the keyboard and/or mouse. The configuration gui can be hidden and at any time, the gui can be displayed by clicking on the system tray icon. Its the goal of this project to make jnostromo the driver of choice for E-Sports and competitive gamers! ...
    Downloads: 17 This Week
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  • 18

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find an...
    Downloads: 0 This Week
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  • 19

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 20
    Xye

    Xye

    Challenging Puzzle / Arcade hybrid

    Xye is an abstract puzzle game in which you direct a green circle across various puzzles to get all the gems in a room. There are monsters, hazards and complicated riddles all around.
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    Downloads: 12 This Week
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  • 21
    Gear2D
    Gear2D is a C++ cross-platform component-based data-driven game engine. It supports component loading at runtime and defining game objects using YAML and sharing parameters between components in a transparent manner.
    Downloads: 0 This Week
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  • 22
    Devilsai

    Devilsai

    An Action Role-Playing Game

    Devilsai is an Action Role-Playing Game written in C++ using the SFML library. You will fight monsters and demons through a fantastic world, while gaining experience and valuable objects such as weapons, shields or armor.
    Downloads: 1 This Week
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  • 23
    Engine desenvolvida em C++ utilizando ODE (Open Dynamics Engine) e OpenGL, para desenvolvimento de jogos e pequenas simulações fisicas.
    Downloads: 0 This Week
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  • 24
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 3 This Week
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  • 25
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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