19 projects for "apriori algorithm in java" with 2 filters applied:

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  • 1
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 4 This Week
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  • 2
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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  • 3

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 4
    This project is an extended implementation of Knuth's "Dancing Links" algorithm and some use cases (e.g. Sudoku).
    Downloads: 0 This Week
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  • 5
    LoveCalculator

    LoveCalculator

    A Love Calculator with a Rich User Interface

    This is a Love Calculator with a rich user interface and animations made by using JavaFX. This application runs on Windows, Linux and Mac. Java 7 or later is required. Unlike the other Love Calculators found on Internet, this one does not generate random numbers. It uses a popular hand worked algorithm used by most of the school students. The Love Percentage is calculated by the process of listing the frequencies of each letter in the string "<Name1> LOVES <Name2>" and then adding the corresponding opposite digits from two sides and listing these sums. ...
    Downloads: 0 This Week
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  • 6

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is...
    Downloads: 0 This Week
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  • 7
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 8
    JSUDOKU
    JSudoku is a Java version of the game Sudoku. A backtracking algorithm cares for random puzzles and based on the Sudoku-Puzzle JavaScript. Optionally, JSudoku generates X-Sudoku puzzles.
    Downloads: 3 This Week
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  • 9
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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    We help you deliver Virtual and Hybrid Events using our Award Winning end-to-end Event Management Platform

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  • 10
    A framework for creating board games and card games using a minimal amount of Java programming and playing them against AI or human opponents.
    Downloads: 0 This Week
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  • 11
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 12
    Reversi game with minimax algorithm
    Downloads: 2 This Week
    Last Update:
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  • 13
    This is an implementation of Donald Knuth's Algorithm X ("dancing links"). This is primarily a sudoku generator and solver, though it can be used to solve other exact cover problems.
    Downloads: 0 This Week
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  • 14
    The algorithm used by this MasterMind applet is very simple. Yet it is also very fast and it uses relatively few guesses.
    Downloads: 0 This Week
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  • 15
    This is an attempt to make a X vs. O game, without using a back-tracing, or any other time wasteful algorithm. Instead, an arrays of bonuses are used. Bonuses are given for each move, after which empty fields are sorted.
    Downloads: 0 This Week
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  • 16
    A word game featuring double-letter score, triple-word score, etc. You play against the fast and furious robot. 100% Java. The project could use a look-ahead algorithm and some better choices of dictionaries.
    Downloads: 0 This Week
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  • 17
    A Go-playing program written in Java. Extensive support for graphical inspection of internals of strategy generation algorithm.
    Downloads: 0 This Week
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  • 18
    Tired of spending hours of sleep tuning you Robocode Bot? Your bot is full of constants that if wrong tuned would let to awfull performances? BotOptimizer will help you tune the bot, allowing you to define also your optimization algorithm.
    Downloads: 0 This Week
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  • 19
    A java implementation of the board game SUSAN(tm), invented by Stephen Linhart in 1991. Network features. Computer algorithm.
    Downloads: 0 This Week
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