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Digital instance of a board game I constructed by heavily stealing from Chaos Overlords, Risk, Monopoly and other board games I liked. Basically revolving around a city where your gang fights other gangs by different means to gain supremacy.
14th Stadium is a software that allows to develop systems for an italian game named "Totocalcio". Any main features are historical archive browsing and conditioned and/or historical archive based columns reductions.
This project try to build a set of software tools to manage a board role game: <ul> <li>Create and store Character Sheets</li> <li>Journal your game</li> <li>Move the player around the scene on your screen</li> </ul>
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This project is an web-based text log file processor written in Java for the analysis of log files produced by the MMORPG Vanguard: Saga of Heroes, but will expand to include other uses including other games and security log analysis.
jArsenalSpy offers a fast access to selected informations from the World of Warcraft Armory. It allows you to keep a list of certain players and guilds and view information about them. An additional ingame addon allows to filter out offline players.
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FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
Space Cave is a simple arcade game. You fly your spaceship through a cave and try to get as far as possible. It is a mobile Java (j2me) adaptation of an old palm game.
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.