From desk booking and visitor management, to space planning and office utilization data, Eptura Workplace helps your entire organization work smarter.
With the world of work changed forever, it’s essential to manage your workplace and assets together to effectively create a high-performing environment. The Eptura experience combines the power of workplace management software with asset management, enabling you to effectively operate your building and facilitate hybrid work.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
Stand alone IRC bot written in event-driven C# for Team Fortress 2. Reports all events that you do not disable. Comes with Kick and a wealth of information commands. Fully customizable with open source API with an easy interface via TF2Core.dll.
Animevision is an anime management software. With it you can manages the anime you are viewing with functionality like Vision System, advanced multi-pass filtering with basic boolean operators like AND/OR/NOT, images library with Zoom, and even more.
Project BlendOut is developing a futuristic race Game called Impulse. It is being developed by the blendout development team using the Ogre graphics engine.
Managing your therapy and rehab practice is a time-consuming process. You spend hours on paperwork, billing, scheduling, and more. Raintree’s Therapy & Rehab EHR is here to help you manage your practice more efficiently. With our all-in-one solution, you’ll get the tools you need to streamline your therapy and rehab practice, improve patient care, and get back to doing what you love.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
MasterBot is a platform for BZFlag servers that allows for advanced control and reporting of BZFS in the aid of server network, league, or tournament applications.
Don’t let unpaid invoices limit your business’s growth. EBizCharge plugs directly into the tools your business already uses to speed up payment collection.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
HexReMapper allows the user to create customizable hex-based game maps. It is modeled after Arr-Kelaan's Hexmapper but includes an easier to use GUI, support for more than two layers, and the ability to resize and shift maps.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
EGE game engine aims to be a simple, easy to use, yet powerful game engine. It also aims to run on multiple platforms and to accomplish this, EGE will use OpenGL and SDL as backends. EGE is heavily influenced by HGE(hge.relishgames.com).
HoloMenu is a Clibrary for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
gtk+-2.0 GUI configure for play station plug-in like cfgPeteMesaGL, cfgPeteXGL2 from http://www.pbernert.com and cfgPeopsOSS P.E.Op.S project All cfg I base On
The old source BUT ALL GUI it remake
AGR (Accelerometer Gesture Recogniser) is a library aimed to helps gesture recognition using an accelerometer device, like the Nintendo Wii remote controller.
A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
This is a modest poker library for evaluating poker hands, comparing poker hands (two pair vs. three of a kind; with kickers, etc.), and managing a poker multiplayer game. No specific UI or networking dependencies required.