158 projects for "java mobile" with 2 filters applied:

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  • 1
    An implementation of a mobile game with multiplayer by bluetooth
    Downloads: 0 This Week
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  • 2
    CivilAction lets you create a Choose Your Own Adventure type story that can be played on Java enabled cell phone. A desktop application lets you write story files. People run the story on their phone. Make a 'Tresure hunt' or 'Amaze Race' type game.
    Downloads: 0 This Week
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  • 3
    J2ME Ataxx board game, with support for Bluetooth multiplayer. Running on any Java-enabled mobile or PDA.
    Downloads: 0 This Week
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  • 4
    This is an old-school platform game where the main character, Justin Case is a private detective that tries to solve a mystery by collecting clues.
    Downloads: 0 This Week
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  • 5
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
    Downloads: 0 This Week
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  • 6
    GoR Estimator allows Go (weiki, baduk) players in European tournaments to guess in advance how many EGF points they will gain or lose in their next go match, based on their own and their opponent's Go Rating Score, handicap...
    Downloads: 0 This Week
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  • 7
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
    Downloads: 0 This Week
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  • 8
    A-Life game, players can create and release MAAGs (Mobile Autonomous AGents) into the world using a variety of programing languages. Also multiplayer rpg, where players can enter the world and interact with the differents MAAGs.
    Downloads: 0 This Week
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  • 9
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
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  • 10
    This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
    Downloads: 0 This Week
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  • 11
    ...Sudoku is a placement puzzle game. Solvable sudoku puzzles are frequently published in news papers. This software creates new sudoku puzzles available in ordinary mobile phones with Java.
    Downloads: 0 This Week
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  • 12
    Since you have no rendering control in Java MIDP this library provides components on which you can control the look&feel. Full MIDP compatible (Works on all MIDP JVM). Small: Adds only 50-60k to a midlet. Fast to learn and to use (full javadoc).
    Downloads: 0 This Week
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  • 13
    MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
    Downloads: 1 This Week
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  • 14
    An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters. A full Action-RPG using this library is going to be released... Stay tuned...
    Downloads: 1 This Week
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  • 15
    The SuDoku Solving Assistent is a Java application meant as replacement of pencil and paper to solve SuDoku puzzles. It can automatically remove identified numbers from boxes in same block, row or column. A MIDlet for mobile phones is also available
    Downloads: 0 This Week
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  • 16
    Ultima I-V RPGs redeveloped in Java. Initial goal is a faithful remake of the Ultima 1 re-release by Origin for the IBM PC that runs on any computer with a Java/SuperWaba VM and bitmapped graphics. Ultimately, it will run on most modernish platforms.
    Downloads: 0 This Week
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  • 17
    Ghronos is a gaming clock which provides configurable timing styles for chess, go, scrabble, and boggle. It can run on Palm OS or Pocket PC devices, the Windows desktop, or in a Java-enabled web browser.
    Downloads: 0 This Week
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  • 18
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 19
    Jamos Games is a collection of games for Java-enabled mobile phones. It is our intent that all games should work on all J2ME MIDP 1.0 phones.
    Downloads: 0 This Week
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  • 20
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
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  • 21
    A J2ME backgammon game, for playing two players on one phone or one player against an ai. Will use midlet version 1.0 in order to support as many phones as possible.
    Downloads: 0 This Week
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  • 22
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 23
    HandyGo is a GO/Weiqi/Baduk sgf file reader on J2ME/MIDP1.0 platform. It can be used to practise go problems, play games and review games.
    Downloads: 0 This Week
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  • 24
    The Zen Garden application is a simulation of a desktop zen garden. The user can drag sand around stones with a rake. The project homepage contains a demonstration applet. Enjoy!
    Downloads: 0 This Week
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  • 25
    BlockGame, a game for colour J2ME enabled mobile phones. Based on Netscape's online Block Breaker. Surprisingly addictive.
    Downloads: 0 This Week
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