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Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
KiBlitz is an Internet Chess Server coded in the Java programming language.
It provides a generic core with pluggable adapters for compatibility with common
other chess servers.
A massively-multiplayer online role-playing game (MMO-RPG) designed to function like a table-top RPG, allowing players to use natural language naratives or commands rather than the strict subset commonly associated with computer games.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
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JGorillas is a small game written in the Java(TM) programming language, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
Multilingual Crosswords - it finds solutions for grid puzzles by using words dictionary. It can support any language - currently polish and english dictionary. Rich client for editing/viewing is foreseen.
Java Game being developed by Herzing College Organization of Programmers. We are still in design phase at this time. Language to be used is Java for cross-platform gaming.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
The goal of the BlueSphere Project is to build a flexible, expandable, and easy-to-use authoring system for all forms of interactive fiction. The present focus of this project is on the development of a new interpreted programming language.
This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
English (with standard metric system) implementation of RPG GURPS system in standard Javalanguage (JDK 1.4). Intends to create a complex system to hide most complex rules from user.
TrivialJava is a client-server Trivia Q&A game using Java programming language. It also adds an on-line chat system and a complete player monitoring through the server app.
lpc-edit is an editor for creating and editing:<br>
* rooms<br>
* npc (soon)<br>
* objects (soon)<br>
for multi user dungeons<br>
<br>
software is currently provided in german but a multi-language-rewrite is in work
The JOS-RTS will maximize the advantages of the maturing Javalanguage in order to create a game that is both entertaining and a demonstration of the advances made in this technology over last few years.
Please see our website for more information.
J3's mainstay is a mutlilingual dictionary program with some cool utilities - and maybe games - for an international milieu. It is written in Java and is localizable (l10n) to work in any natural language, with minimal mucking about.
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.