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The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
The Knowledge-Intensive Interactive Digital Storytelling (KIIDS) system is a software system for the development of interactive digital storytelling applications as videogames, pieces of interactive art or educational multimedia.
Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views.
The goal of this project is to provide the open source community a tool for robot behavior test and challeng
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Game4j is a java framework for gaming (or any other high speed graphical desktop applikations). The core simplifies the process of rendering, keeping track of framerates, full screen exclusive mode etc. Also includes a high level soundplayer and schedule
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
Project CodeRacers is a game geared for creative java programmers. It's main idea is that each player will create an own AI agent (the so-called "driver"). The user's driver then will compete against other players' drivers in a simulated car race.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
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The intention of the project is to develop a free MUD-Client, to make playing in huge MUD worlds more comfortable and generate nice graphical maps of the areas.
(REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.
J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
The Java Gurps Project intend to build a kind of engine to help GURPS Game Masters to Game Mastering through abstracting the most complex rules of this RPG System.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
This project aims at building an application for helping LARP (Live Action Role Playing) association in maintaining their character sheets (PC - Personal Character - or NPC - Non-Personal Character) either on-line or off-line, using XML definition files.
The internet WeiQi (Go) game server witten completely in Java. The goal of this project is to provide a full feature game server with an internet player ranking database for all the WeiQi fans.
GPong project intend to make a multiplayer and multi-OS pong game.
It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
The Open Magic Data project (OMD) is an attempt to organize magic data (data used in the Magic: The Gathering (TM) game) into a format that allows for easy access by encoding it into XML. see the Home page for more details. http://omd.sourceforge.net/