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PythonSlash (py/,for short) is an multiplataform engine for real time dungeon crawl games written in python. The included sample - game is intended to be a Diablo - like game, fun and fast paced.
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Invasores is a simple Shoot them up game. It's fun and it has been written in Python. You can modify the graphics and the levels to enhance the game and to enjoy. It is being developed with Python and Pygame.
Newer versions are now at GitHub. https://github.com/lskbr/invasores
Manager of games of the Lotomania (lottery) of Federal the Económica Box of Brazil[1]. <Gerenciador de jogos da Lotomania (loteria) da Caixa Econômica Federal do Brasil[1].> [1] http://www.caixa.gov.br
Armagetron Advanced modding tools! Armagetron is a Tron-clone in 3D that provides a unique gameplay experience. AATools allows you to edit the visual data for Armagetron Advanced from within Blender, a comprehensive, open-source 3d graphics program.
Move your armies between territories in a board and dispute territories through 2-D artillery simulation. Soundtrack by Stabilizer (http://www.myspace.com/stabilizer), every track is used with their permission.
Trip on the Funny Boat is side scrolling arcade shooter game on a steamboat equipped with a cannon and the ability to jump. The player will need to take advantage of waves to defeat the enemies and dodge hazards.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
Paint Shop Pro script to slice and resize DVD covers to perfectly fit all spine-widths of slipcases. Currently supports PSP8, PSP9. Will add support for upcoming GIMP 2.4 (requires Python). GIMP will allow for easier use and more features (CD's, etc).
Interactive cinema game, based on the story "The Light Princess" by George MacDonald. Emphasis on strong character, story, and artistic design. Will have numerous game puzzles, multiple endings, and software-agent based characters.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Python libraries and a wxPython GUI for importing and exporting user-created musical scores and game data from the Nintendo DS game Daigasso! Band Brothers.
It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
Gameplay is similar to Bejewelled(tm), but using a hex rather than a square grid for more scoring options. Unique multi-swap moves. Theme-able (with 6 bundled themes). New themes are easy to create and share. Complete manual. Requires Python and Pygame.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
This is a go game SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.