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This is the source code I found recently for glDoom. I found it on a hard drive I got back from a friend who died a few years ago. I only looked because we're moving. It's been modified to work with VS2008, DirectX9 and to fix a couple of bugs.
The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
PyForce is a Shoot'em up game programmed in Python with the PyGame library.
It's my first game and it has NOT been finished yet.
Currently only one level is available, and many features are still in progress.
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Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
Un piccolo programma per aiutare il master a gestire i mostri durante un combattimento di D&D (Dungeons & Dragons) edizione 3,5. Ha lo scopo di rendere un combattimeto più snello in caso di avversari numerosi o di diverso tipo.
RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
Negative Space P3DR (Remake using Panda3D): A classic Shoot 'Em Up. 4 axis movement, space key to shoot. It features 3 levels: 2 normal levels in which the player has to dodge enemy drones and a 3rd one that features an end game boss fight.
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PyRats (name subject to change) is a Python/Pygame game inspired by the Win3.1 game "Rats!" by Sean O'Connor. The objective of the game is simple: you must, using an array of weaponry, kill all of the rats in the maze before they mate out of control.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
In knight tour (kt) problem every chess square is visited exactly once using knight moves. In this game some knight moves already made and we have an incomplete kt. The object is to complete the kt by guessing missing moves.
MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
This is my entry for Pyweek #11 You are a pitfairy Hunter. Pitfairies are fairies living in pit caves. Your job is to hunt and catch pitfairies but watch out for pitghosts and pitfiends!
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
C4me aims to provide a convenient way of editing XML files (and, in a distant future, even more modding-related files) for modifications for Sid Meier's Civilization 4. It's now in its infancy and not really usable - join and help changing that!
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.